/*! * @nuxt/builder v2.13.3 (c) 2016-2020 * - All the amazing contributors * Released under the MIT License. * Website: https://nuxtjs.org */ 'use strict'; Object.defineProperty(exports, '__esModule', { value: true }); function _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; } const path = _interopDefault(require('path')); const chalk = _interopDefault(require('chalk')); const chokidar = _interopDefault(require('chokidar')); const consola = _interopDefault(require('consola')); const fsExtra = _interopDefault(require('fs-extra')); const Glob = _interopDefault(require('glob')); const hash = _interopDefault(require('hash-sum')); const pify = _interopDefault(require('pify')); const upath = _interopDefault(require('upath')); const semver = _interopDefault(require('semver')); const utils = require('@nuxt/utils'); const ignore = _interopDefault(require('ignore')); const serialize = _interopDefault(require('serialize-javascript')); const devalue = _interopDefault(require('@nuxt/devalue')); /** * Checks if `value` is the * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types) * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(_.noop); * // => true * * _.isObject(null); * // => false */ function isObject(value) { var type = typeof value; return value != null && (type == 'object' || type == 'function'); } var isObject_1 = isObject; var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; function createCommonjsModule(fn, basedir, module) { return module = { path: basedir, exports: {}, require: function (path, base) { return commonjsRequire(path, (base === undefined || base === null) ? module.path : base); } }, fn(module, module.exports), module.exports; } function commonjsRequire () { throw new Error('Dynamic requires are not currently supported by @rollup/plugin-commonjs'); } /** Detect free variable `global` from Node.js. */ var freeGlobal = typeof commonjsGlobal == 'object' && commonjsGlobal && commonjsGlobal.Object === Object && commonjsGlobal; var _freeGlobal = freeGlobal; /** Detect free variable `self`. */ var freeSelf = typeof self == 'object' && self && self.Object === Object && self; /** Used as a reference to the global object. */ var root = _freeGlobal || freeSelf || Function('return this')(); var _root = root; /** * Gets the timestamp of the number of milliseconds that have elapsed since * the Unix epoch (1 January 1970 00:00:00 UTC). * * @static * @memberOf _ * @since 2.4.0 * @category Date * @returns {number} Returns the timestamp. * @example * * _.defer(function(stamp) { * console.log(_.now() - stamp); * }, _.now()); * // => Logs the number of milliseconds it took for the deferred invocation. */ var now = function() { return _root.Date.now(); }; var now_1 = now; /** Built-in value references. */ var Symbol = _root.Symbol; var _Symbol = Symbol; /** Used for built-in method references. */ var objectProto = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */ var nativeObjectToString = objectProto.toString; /** Built-in value references. */ var symToStringTag = _Symbol ? _Symbol.toStringTag : undefined; /** * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values. * * @private * @param {*} value The value to query. * @returns {string} Returns the raw `toStringTag`. */ function getRawTag(value) { var isOwn = hasOwnProperty.call(value, symToStringTag), tag = value[symToStringTag]; try { value[symToStringTag] = undefined; var unmasked = true; } catch (e) {} var result = nativeObjectToString.call(value); if (unmasked) { if (isOwn) { value[symToStringTag] = tag; } else { delete value[symToStringTag]; } } return result; } var _getRawTag = getRawTag; /** Used for built-in method references. */ var objectProto$1 = Object.prototype; /** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */ var nativeObjectToString$1 = objectProto$1.toString; /** * Converts `value` to a string using `Object.prototype.toString`. * * @private * @param {*} value The value to convert. * @returns {string} Returns the converted string. */ function objectToString(value) { return nativeObjectToString$1.call(value); } var _objectToString = objectToString; /** `Object#toString` result references. */ var nullTag = '[object Null]', undefinedTag = '[object Undefined]'; /** Built-in value references. */ var symToStringTag$1 = _Symbol ? _Symbol.toStringTag : undefined; /** * The base implementation of `getTag` without fallbacks for buggy environments. * * @private * @param {*} value The value to query. * @returns {string} Returns the `toStringTag`. */ function baseGetTag(value) { if (value == null) { return value === undefined ? undefinedTag : nullTag; } return (symToStringTag$1 && symToStringTag$1 in Object(value)) ? _getRawTag(value) : _objectToString(value); } var _baseGetTag = baseGetTag; /** * Checks if `value` is object-like. A value is object-like if it's not `null` * and has a `typeof` result of "object". * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is object-like, else `false`. * @example * * _.isObjectLike({}); * // => true * * _.isObjectLike([1, 2, 3]); * // => true * * _.isObjectLike(_.noop); * // => false * * _.isObjectLike(null); * // => false */ function isObjectLike(value) { return value != null && typeof value == 'object'; } var isObjectLike_1 = isObjectLike; /** `Object#toString` result references. */ var symbolTag = '[object Symbol]'; /** * Checks if `value` is classified as a `Symbol` primitive or object. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a symbol, else `false`. * @example * * _.isSymbol(Symbol.iterator); * // => true * * _.isSymbol('abc'); * // => false */ function isSymbol(value) { return typeof value == 'symbol' || (isObjectLike_1(value) && _baseGetTag(value) == symbolTag); } var isSymbol_1 = isSymbol; /** Used as references for various `Number` constants. */ var NAN = 0 / 0; /** Used to match leading and trailing whitespace. */ var reTrim = /^\s+|\s+$/g; /** Used to detect bad signed hexadecimal string values. */ var reIsBadHex = /^[-+]0x[0-9a-f]+$/i; /** Used to detect binary string values. */ var reIsBinary = /^0b[01]+$/i; /** Used to detect octal string values. */ var reIsOctal = /^0o[0-7]+$/i; /** Built-in method references without a dependency on `root`. */ var freeParseInt = parseInt; /** * Converts `value` to a number. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to process. * @returns {number} Returns the number. * @example * * _.toNumber(3.2); * // => 3.2 * * _.toNumber(Number.MIN_VALUE); * // => 5e-324 * * _.toNumber(Infinity); * // => Infinity * * _.toNumber('3.2'); * // => 3.2 */ function toNumber(value) { if (typeof value == 'number') { return value; } if (isSymbol_1(value)) { return NAN; } if (isObject_1(value)) { var other = typeof value.valueOf == 'function' ? value.valueOf() : value; value = isObject_1(other) ? (other + '') : other; } if (typeof value != 'string') { return value === 0 ? value : +value; } value = value.replace(reTrim, ''); var isBinary = reIsBinary.test(value); return (isBinary || reIsOctal.test(value)) ? freeParseInt(value.slice(2), isBinary ? 2 : 8) : (reIsBadHex.test(value) ? NAN : +value); } var toNumber_1 = toNumber; /** Error message constants. */ var FUNC_ERROR_TEXT = 'Expected a function'; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeMax = Math.max, nativeMin = Math.min; /** * Creates a debounced function that delays invoking `func` until after `wait` * milliseconds have elapsed since the last time the debounced function was * invoked. The debounced function comes with a `cancel` method to cancel * delayed `func` invocations and a `flush` method to immediately invoke them. * Provide `options` to indicate whether `func` should be invoked on the * leading and/or trailing edge of the `wait` timeout. The `func` is invoked * with the last arguments provided to the debounced function. Subsequent * calls to the debounced function return the result of the last `func` * invocation. * * **Note:** If `leading` and `trailing` options are `true`, `func` is * invoked on the trailing edge of the timeout only if the debounced function * is invoked more than once during the `wait` timeout. * * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred * until to the next tick, similar to `setTimeout` with a timeout of `0`. * * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/) * for details over the differences between `_.debounce` and `_.throttle`. * * @static * @memberOf _ * @since 0.1.0 * @category Function * @param {Function} func The function to debounce. * @param {number} [wait=0] The number of milliseconds to delay. * @param {Object} [options={}] The options object. * @param {boolean} [options.leading=false] * Specify invoking on the leading edge of the timeout. * @param {number} [options.maxWait] * The maximum time `func` is allowed to be delayed before it's invoked. * @param {boolean} [options.trailing=true] * Specify invoking on the trailing edge of the timeout. * @returns {Function} Returns the new debounced function. * @example * * // Avoid costly calculations while the window size is in flux. * jQuery(window).on('resize', _.debounce(calculateLayout, 150)); * * // Invoke `sendMail` when clicked, debouncing subsequent calls. * jQuery(element).on('click', _.debounce(sendMail, 300, { * 'leading': true, * 'trailing': false * })); * * // Ensure `batchLog` is invoked once after 1 second of debounced calls. * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 }); * var source = new EventSource('/stream'); * jQuery(source).on('message', debounced); * * // Cancel the trailing debounced invocation. * jQuery(window).on('popstate', debounced.cancel); */ function debounce(func, wait, options) { var lastArgs, lastThis, maxWait, result, timerId, lastCallTime, lastInvokeTime = 0, leading = false, maxing = false, trailing = true; if (typeof func != 'function') { throw new TypeError(FUNC_ERROR_TEXT); } wait = toNumber_1(wait) || 0; if (isObject_1(options)) { leading = !!options.leading; maxing = 'maxWait' in options; maxWait = maxing ? nativeMax(toNumber_1(options.maxWait) || 0, wait) : maxWait; trailing = 'trailing' in options ? !!options.trailing : trailing; } function invokeFunc(time) { var args = lastArgs, thisArg = lastThis; lastArgs = lastThis = undefined; lastInvokeTime = time; result = func.apply(thisArg, args); return result; } function leadingEdge(time) { // Reset any `maxWait` timer. lastInvokeTime = time; // Start the timer for the trailing edge. timerId = setTimeout(timerExpired, wait); // Invoke the leading edge. return leading ? invokeFunc(time) : result; } function remainingWait(time) { var timeSinceLastCall = time - lastCallTime, timeSinceLastInvoke = time - lastInvokeTime, timeWaiting = wait - timeSinceLastCall; return maxing ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke) : timeWaiting; } function shouldInvoke(time) { var timeSinceLastCall = time - lastCallTime, timeSinceLastInvoke = time - lastInvokeTime; // Either this is the first call, activity has stopped and we're at the // trailing edge, the system time has gone backwards and we're treating // it as the trailing edge, or we've hit the `maxWait` limit. return (lastCallTime === undefined || (timeSinceLastCall >= wait) || (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait)); } function timerExpired() { var time = now_1(); if (shouldInvoke(time)) { return trailingEdge(time); } // Restart the timer. timerId = setTimeout(timerExpired, remainingWait(time)); } function trailingEdge(time) { timerId = undefined; // Only invoke if we have `lastArgs` which means `func` has been // debounced at least once. if (trailing && lastArgs) { return invokeFunc(time); } lastArgs = lastThis = undefined; return result; } function cancel() { if (timerId !== undefined) { clearTimeout(timerId); } lastInvokeTime = 0; lastArgs = lastCallTime = lastThis = timerId = undefined; } function flush() { return timerId === undefined ? result : trailingEdge(now_1()); } function debounced() { var time = now_1(), isInvoking = shouldInvoke(time); lastArgs = arguments; lastThis = this; lastCallTime = time; if (isInvoking) { if (timerId === undefined) { return leadingEdge(lastCallTime); } if (maxing) { // Handle invocations in a tight loop. clearTimeout(timerId); timerId = setTimeout(timerExpired, wait); return invokeFunc(lastCallTime); } } if (timerId === undefined) { timerId = setTimeout(timerExpired, wait); } return result; } debounced.cancel = cancel; debounced.flush = flush; return debounced; } var debounce_1 = debounce; /** * A specialized version of `_.map` for arrays without support for iteratee * shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns the new mapped array. */ function arrayMap(array, iteratee) { var index = -1, length = array == null ? 0 : array.length, result = Array(length); while (++index < length) { result[index] = iteratee(array[index], index, array); } return result; } var _arrayMap = arrayMap; /** * Removes all key-value entries from the list cache. * * @private * @name clear * @memberOf ListCache */ function listCacheClear() { this.__data__ = []; this.size = 0; } var _listCacheClear = listCacheClear; /** * Performs a * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * comparison between two values to determine if they are equivalent. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to compare. * @param {*} other The other value to compare. * @returns {boolean} Returns `true` if the values are equivalent, else `false`. * @example * * var object = { 'a': 1 }; * var other = { 'a': 1 }; * * _.eq(object, object); * // => true * * _.eq(object, other); * // => false * * _.eq('a', 'a'); * // => true * * _.eq('a', Object('a')); * // => false * * _.eq(NaN, NaN); * // => true */ function eq(value, other) { return value === other || (value !== value && other !== other); } var eq_1 = eq; /** * Gets the index at which the `key` is found in `array` of key-value pairs. * * @private * @param {Array} array The array to inspect. * @param {*} key The key to search for. * @returns {number} Returns the index of the matched value, else `-1`. */ function assocIndexOf(array, key) { var length = array.length; while (length--) { if (eq_1(array[length][0], key)) { return length; } } return -1; } var _assocIndexOf = assocIndexOf; /** Used for built-in method references. */ var arrayProto = Array.prototype; /** Built-in value references. */ var splice = arrayProto.splice; /** * Removes `key` and its value from the list cache. * * @private * @name delete * @memberOf ListCache * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function listCacheDelete(key) { var data = this.__data__, index = _assocIndexOf(data, key); if (index < 0) { return false; } var lastIndex = data.length - 1; if (index == lastIndex) { data.pop(); } else { splice.call(data, index, 1); } --this.size; return true; } var _listCacheDelete = listCacheDelete; /** * Gets the list cache value for `key`. * * @private * @name get * @memberOf ListCache * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function listCacheGet(key) { var data = this.__data__, index = _assocIndexOf(data, key); return index < 0 ? undefined : data[index][1]; } var _listCacheGet = listCacheGet; /** * Checks if a list cache value for `key` exists. * * @private * @name has * @memberOf ListCache * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function listCacheHas(key) { return _assocIndexOf(this.__data__, key) > -1; } var _listCacheHas = listCacheHas; /** * Sets the list cache `key` to `value`. * * @private * @name set * @memberOf ListCache * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the list cache instance. */ function listCacheSet(key, value) { var data = this.__data__, index = _assocIndexOf(data, key); if (index < 0) { ++this.size; data.push([key, value]); } else { data[index][1] = value; } return this; } var _listCacheSet = listCacheSet; /** * Creates an list cache object. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function ListCache(entries) { var index = -1, length = entries == null ? 0 : entries.length; this.clear(); while (++index < length) { var entry = entries[index]; this.set(entry[0], entry[1]); } } // Add methods to `ListCache`. ListCache.prototype.clear = _listCacheClear; ListCache.prototype['delete'] = _listCacheDelete; ListCache.prototype.get = _listCacheGet; ListCache.prototype.has = _listCacheHas; ListCache.prototype.set = _listCacheSet; var _ListCache = ListCache; /** * Removes all key-value entries from the stack. * * @private * @name clear * @memberOf Stack */ function stackClear() { this.__data__ = new _ListCache; this.size = 0; } var _stackClear = stackClear; /** * Removes `key` and its value from the stack. * * @private * @name delete * @memberOf Stack * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function stackDelete(key) { var data = this.__data__, result = data['delete'](key); this.size = data.size; return result; } var _stackDelete = stackDelete; /** * Gets the stack value for `key`. * * @private * @name get * @memberOf Stack * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function stackGet(key) { return this.__data__.get(key); } var _stackGet = stackGet; /** * Checks if a stack value for `key` exists. * * @private * @name has * @memberOf Stack * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function stackHas(key) { return this.__data__.has(key); } var _stackHas = stackHas; /** `Object#toString` result references. */ var asyncTag = '[object AsyncFunction]', funcTag = '[object Function]', genTag = '[object GeneratorFunction]', proxyTag = '[object Proxy]'; /** * Checks if `value` is classified as a `Function` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a function, else `false`. * @example * * _.isFunction(_); * // => true * * _.isFunction(/abc/); * // => false */ function isFunction(value) { if (!isObject_1(value)) { return false; } // The use of `Object#toString` avoids issues with the `typeof` operator // in Safari 9 which returns 'object' for typed arrays and other constructors. var tag = _baseGetTag(value); return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag; } var isFunction_1 = isFunction; /** Used to detect overreaching core-js shims. */ var coreJsData = _root['__core-js_shared__']; var _coreJsData = coreJsData; /** Used to detect methods masquerading as native. */ var maskSrcKey = (function() { var uid = /[^.]+$/.exec(_coreJsData && _coreJsData.keys && _coreJsData.keys.IE_PROTO || ''); return uid ? ('Symbol(src)_1.' + uid) : ''; }()); /** * Checks if `func` has its source masked. * * @private * @param {Function} func The function to check. * @returns {boolean} Returns `true` if `func` is masked, else `false`. */ function isMasked(func) { return !!maskSrcKey && (maskSrcKey in func); } var _isMasked = isMasked; /** Used for built-in method references. */ var funcProto = Function.prototype; /** Used to resolve the decompiled source of functions. */ var funcToString = funcProto.toString; /** * Converts `func` to its source code. * * @private * @param {Function} func The function to convert. * @returns {string} Returns the source code. */ function toSource(func) { if (func != null) { try { return funcToString.call(func); } catch (e) {} try { return (func + ''); } catch (e) {} } return ''; } var _toSource = toSource; /** * Used to match `RegExp` * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns). */ var reRegExpChar = /[\\^$.*+?()[\]{}|]/g; /** Used to detect host constructors (Safari). */ var reIsHostCtor = /^\[object .+?Constructor\]$/; /** Used for built-in method references. */ var funcProto$1 = Function.prototype, objectProto$2 = Object.prototype; /** Used to resolve the decompiled source of functions. */ var funcToString$1 = funcProto$1.toString; /** Used to check objects for own properties. */ var hasOwnProperty$1 = objectProto$2.hasOwnProperty; /** Used to detect if a method is native. */ var reIsNative = RegExp('^' + funcToString$1.call(hasOwnProperty$1).replace(reRegExpChar, '\\$&') .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$' ); /** * The base implementation of `_.isNative` without bad shim checks. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a native function, * else `false`. */ function baseIsNative(value) { if (!isObject_1(value) || _isMasked(value)) { return false; } var pattern = isFunction_1(value) ? reIsNative : reIsHostCtor; return pattern.test(_toSource(value)); } var _baseIsNative = baseIsNative; /** * Gets the value at `key` of `object`. * * @private * @param {Object} [object] The object to query. * @param {string} key The key of the property to get. * @returns {*} Returns the property value. */ function getValue(object, key) { return object == null ? undefined : object[key]; } var _getValue = getValue; /** * Gets the native function at `key` of `object`. * * @private * @param {Object} object The object to query. * @param {string} key The key of the method to get. * @returns {*} Returns the function if it's native, else `undefined`. */ function getNative(object, key) { var value = _getValue(object, key); return _baseIsNative(value) ? value : undefined; } var _getNative = getNative; /* Built-in method references that are verified to be native. */ var Map = _getNative(_root, 'Map'); var _Map = Map; /* Built-in method references that are verified to be native. */ var nativeCreate = _getNative(Object, 'create'); var _nativeCreate = nativeCreate; /** * Removes all key-value entries from the hash. * * @private * @name clear * @memberOf Hash */ function hashClear() { this.__data__ = _nativeCreate ? _nativeCreate(null) : {}; this.size = 0; } var _hashClear = hashClear; /** * Removes `key` and its value from the hash. * * @private * @name delete * @memberOf Hash * @param {Object} hash The hash to modify. * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function hashDelete(key) { var result = this.has(key) && delete this.__data__[key]; this.size -= result ? 1 : 0; return result; } var _hashDelete = hashDelete; /** Used to stand-in for `undefined` hash values. */ var HASH_UNDEFINED = '__lodash_hash_undefined__'; /** Used for built-in method references. */ var objectProto$3 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$2 = objectProto$3.hasOwnProperty; /** * Gets the hash value for `key`. * * @private * @name get * @memberOf Hash * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function hashGet(key) { var data = this.__data__; if (_nativeCreate) { var result = data[key]; return result === HASH_UNDEFINED ? undefined : result; } return hasOwnProperty$2.call(data, key) ? data[key] : undefined; } var _hashGet = hashGet; /** Used for built-in method references. */ var objectProto$4 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$3 = objectProto$4.hasOwnProperty; /** * Checks if a hash value for `key` exists. * * @private * @name has * @memberOf Hash * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function hashHas(key) { var data = this.__data__; return _nativeCreate ? (data[key] !== undefined) : hasOwnProperty$3.call(data, key); } var _hashHas = hashHas; /** Used to stand-in for `undefined` hash values. */ var HASH_UNDEFINED$1 = '__lodash_hash_undefined__'; /** * Sets the hash `key` to `value`. * * @private * @name set * @memberOf Hash * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the hash instance. */ function hashSet(key, value) { var data = this.__data__; this.size += this.has(key) ? 0 : 1; data[key] = (_nativeCreate && value === undefined) ? HASH_UNDEFINED$1 : value; return this; } var _hashSet = hashSet; /** * Creates a hash object. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function Hash(entries) { var index = -1, length = entries == null ? 0 : entries.length; this.clear(); while (++index < length) { var entry = entries[index]; this.set(entry[0], entry[1]); } } // Add methods to `Hash`. Hash.prototype.clear = _hashClear; Hash.prototype['delete'] = _hashDelete; Hash.prototype.get = _hashGet; Hash.prototype.has = _hashHas; Hash.prototype.set = _hashSet; var _Hash = Hash; /** * Removes all key-value entries from the map. * * @private * @name clear * @memberOf MapCache */ function mapCacheClear() { this.size = 0; this.__data__ = { 'hash': new _Hash, 'map': new (_Map || _ListCache), 'string': new _Hash }; } var _mapCacheClear = mapCacheClear; /** * Checks if `value` is suitable for use as unique object key. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is suitable, else `false`. */ function isKeyable(value) { var type = typeof value; return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean') ? (value !== '__proto__') : (value === null); } var _isKeyable = isKeyable; /** * Gets the data for `map`. * * @private * @param {Object} map The map to query. * @param {string} key The reference key. * @returns {*} Returns the map data. */ function getMapData(map, key) { var data = map.__data__; return _isKeyable(key) ? data[typeof key == 'string' ? 'string' : 'hash'] : data.map; } var _getMapData = getMapData; /** * Removes `key` and its value from the map. * * @private * @name delete * @memberOf MapCache * @param {string} key The key of the value to remove. * @returns {boolean} Returns `true` if the entry was removed, else `false`. */ function mapCacheDelete(key) { var result = _getMapData(this, key)['delete'](key); this.size -= result ? 1 : 0; return result; } var _mapCacheDelete = mapCacheDelete; /** * Gets the map value for `key`. * * @private * @name get * @memberOf MapCache * @param {string} key The key of the value to get. * @returns {*} Returns the entry value. */ function mapCacheGet(key) { return _getMapData(this, key).get(key); } var _mapCacheGet = mapCacheGet; /** * Checks if a map value for `key` exists. * * @private * @name has * @memberOf MapCache * @param {string} key The key of the entry to check. * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`. */ function mapCacheHas(key) { return _getMapData(this, key).has(key); } var _mapCacheHas = mapCacheHas; /** * Sets the map `key` to `value`. * * @private * @name set * @memberOf MapCache * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the map cache instance. */ function mapCacheSet(key, value) { var data = _getMapData(this, key), size = data.size; data.set(key, value); this.size += data.size == size ? 0 : 1; return this; } var _mapCacheSet = mapCacheSet; /** * Creates a map cache object to store key-value pairs. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function MapCache(entries) { var index = -1, length = entries == null ? 0 : entries.length; this.clear(); while (++index < length) { var entry = entries[index]; this.set(entry[0], entry[1]); } } // Add methods to `MapCache`. MapCache.prototype.clear = _mapCacheClear; MapCache.prototype['delete'] = _mapCacheDelete; MapCache.prototype.get = _mapCacheGet; MapCache.prototype.has = _mapCacheHas; MapCache.prototype.set = _mapCacheSet; var _MapCache = MapCache; /** Used as the size to enable large array optimizations. */ var LARGE_ARRAY_SIZE = 200; /** * Sets the stack `key` to `value`. * * @private * @name set * @memberOf Stack * @param {string} key The key of the value to set. * @param {*} value The value to set. * @returns {Object} Returns the stack cache instance. */ function stackSet(key, value) { var data = this.__data__; if (data instanceof _ListCache) { var pairs = data.__data__; if (!_Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) { pairs.push([key, value]); this.size = ++data.size; return this; } data = this.__data__ = new _MapCache(pairs); } data.set(key, value); this.size = data.size; return this; } var _stackSet = stackSet; /** * Creates a stack cache object to store key-value pairs. * * @private * @constructor * @param {Array} [entries] The key-value pairs to cache. */ function Stack(entries) { var data = this.__data__ = new _ListCache(entries); this.size = data.size; } // Add methods to `Stack`. Stack.prototype.clear = _stackClear; Stack.prototype['delete'] = _stackDelete; Stack.prototype.get = _stackGet; Stack.prototype.has = _stackHas; Stack.prototype.set = _stackSet; var _Stack = Stack; /** * A specialized version of `_.forEach` for arrays without support for * iteratee shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns `array`. */ function arrayEach(array, iteratee) { var index = -1, length = array == null ? 0 : array.length; while (++index < length) { if (iteratee(array[index], index, array) === false) { break; } } return array; } var _arrayEach = arrayEach; var defineProperty = (function() { try { var func = _getNative(Object, 'defineProperty'); func({}, '', {}); return func; } catch (e) {} }()); var _defineProperty = defineProperty; /** * The base implementation of `assignValue` and `assignMergeValue` without * value checks. * * @private * @param {Object} object The object to modify. * @param {string} key The key of the property to assign. * @param {*} value The value to assign. */ function baseAssignValue(object, key, value) { if (key == '__proto__' && _defineProperty) { _defineProperty(object, key, { 'configurable': true, 'enumerable': true, 'value': value, 'writable': true }); } else { object[key] = value; } } var _baseAssignValue = baseAssignValue; /** Used for built-in method references. */ var objectProto$5 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$4 = objectProto$5.hasOwnProperty; /** * Assigns `value` to `key` of `object` if the existing value is not equivalent * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero) * for equality comparisons. * * @private * @param {Object} object The object to modify. * @param {string} key The key of the property to assign. * @param {*} value The value to assign. */ function assignValue(object, key, value) { var objValue = object[key]; if (!(hasOwnProperty$4.call(object, key) && eq_1(objValue, value)) || (value === undefined && !(key in object))) { _baseAssignValue(object, key, value); } } var _assignValue = assignValue; /** * Copies properties of `source` to `object`. * * @private * @param {Object} source The object to copy properties from. * @param {Array} props The property identifiers to copy. * @param {Object} [object={}] The object to copy properties to. * @param {Function} [customizer] The function to customize copied values. * @returns {Object} Returns `object`. */ function copyObject(source, props, object, customizer) { var isNew = !object; object || (object = {}); var index = -1, length = props.length; while (++index < length) { var key = props[index]; var newValue = customizer ? customizer(object[key], source[key], key, object, source) : undefined; if (newValue === undefined) { newValue = source[key]; } if (isNew) { _baseAssignValue(object, key, newValue); } else { _assignValue(object, key, newValue); } } return object; } var _copyObject = copyObject; /** * The base implementation of `_.times` without support for iteratee shorthands * or max array length checks. * * @private * @param {number} n The number of times to invoke `iteratee`. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns the array of results. */ function baseTimes(n, iteratee) { var index = -1, result = Array(n); while (++index < n) { result[index] = iteratee(index); } return result; } var _baseTimes = baseTimes; /** `Object#toString` result references. */ var argsTag = '[object Arguments]'; /** * The base implementation of `_.isArguments`. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an `arguments` object, */ function baseIsArguments(value) { return isObjectLike_1(value) && _baseGetTag(value) == argsTag; } var _baseIsArguments = baseIsArguments; /** Used for built-in method references. */ var objectProto$6 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$5 = objectProto$6.hasOwnProperty; /** Built-in value references. */ var propertyIsEnumerable = objectProto$6.propertyIsEnumerable; /** * Checks if `value` is likely an `arguments` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an `arguments` object, * else `false`. * @example * * _.isArguments(function() { return arguments; }()); * // => true * * _.isArguments([1, 2, 3]); * // => false */ var isArguments = _baseIsArguments(function() { return arguments; }()) ? _baseIsArguments : function(value) { return isObjectLike_1(value) && hasOwnProperty$5.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee'); }; var isArguments_1 = isArguments; /** * Checks if `value` is classified as an `Array` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an array, else `false`. * @example * * _.isArray([1, 2, 3]); * // => true * * _.isArray(document.body.children); * // => false * * _.isArray('abc'); * // => false * * _.isArray(_.noop); * // => false */ var isArray = Array.isArray; var isArray_1 = isArray; /** * This method returns `false`. * * @static * @memberOf _ * @since 4.13.0 * @category Util * @returns {boolean} Returns `false`. * @example * * _.times(2, _.stubFalse); * // => [false, false] */ function stubFalse() { return false; } var stubFalse_1 = stubFalse; var isBuffer_1 = createCommonjsModule(function (module, exports) { /** Detect free variable `exports`. */ var freeExports = exports && !exports.nodeType && exports; /** Detect free variable `module`. */ var freeModule = freeExports && 'object' == 'object' && module && !module.nodeType && module; /** Detect the popular CommonJS extension `module.exports`. */ var moduleExports = freeModule && freeModule.exports === freeExports; /** Built-in value references. */ var Buffer = moduleExports ? _root.Buffer : undefined; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined; /** * Checks if `value` is a buffer. * * @static * @memberOf _ * @since 4.3.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a buffer, else `false`. * @example * * _.isBuffer(new Buffer(2)); * // => true * * _.isBuffer(new Uint8Array(2)); * // => false */ var isBuffer = nativeIsBuffer || stubFalse_1; module.exports = isBuffer; }); /** Used as references for various `Number` constants. */ var MAX_SAFE_INTEGER = 9007199254740991; /** Used to detect unsigned integer values. */ var reIsUint = /^(?:0|[1-9]\d*)$/; /** * Checks if `value` is a valid array-like index. * * @private * @param {*} value The value to check. * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index. * @returns {boolean} Returns `true` if `value` is a valid index, else `false`. */ function isIndex(value, length) { var type = typeof value; length = length == null ? MAX_SAFE_INTEGER : length; return !!length && (type == 'number' || (type != 'symbol' && reIsUint.test(value))) && (value > -1 && value % 1 == 0 && value < length); } var _isIndex = isIndex; /** Used as references for various `Number` constants. */ var MAX_SAFE_INTEGER$1 = 9007199254740991; /** * Checks if `value` is a valid array-like length. * * **Note:** This method is loosely based on * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength). * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a valid length, else `false`. * @example * * _.isLength(3); * // => true * * _.isLength(Number.MIN_VALUE); * // => false * * _.isLength(Infinity); * // => false * * _.isLength('3'); * // => false */ function isLength(value) { return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER$1; } var isLength_1 = isLength; /** `Object#toString` result references. */ var argsTag$1 = '[object Arguments]', arrayTag = '[object Array]', boolTag = '[object Boolean]', dateTag = '[object Date]', errorTag = '[object Error]', funcTag$1 = '[object Function]', mapTag = '[object Map]', numberTag = '[object Number]', objectTag = '[object Object]', regexpTag = '[object RegExp]', setTag = '[object Set]', stringTag = '[object String]', weakMapTag = '[object WeakMap]'; var arrayBufferTag = '[object ArrayBuffer]', dataViewTag = '[object DataView]', float32Tag = '[object Float32Array]', float64Tag = '[object Float64Array]', int8Tag = '[object Int8Array]', int16Tag = '[object Int16Array]', int32Tag = '[object Int32Array]', uint8Tag = '[object Uint8Array]', uint8ClampedTag = '[object Uint8ClampedArray]', uint16Tag = '[object Uint16Array]', uint32Tag = '[object Uint32Array]'; /** Used to identify `toStringTag` values of typed arrays. */ var typedArrayTags = {}; typedArrayTags[float32Tag] = typedArrayTags[float64Tag] = typedArrayTags[int8Tag] = typedArrayTags[int16Tag] = typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] = typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] = typedArrayTags[uint32Tag] = true; typedArrayTags[argsTag$1] = typedArrayTags[arrayTag] = typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] = typedArrayTags[dataViewTag] = typedArrayTags[dateTag] = typedArrayTags[errorTag] = typedArrayTags[funcTag$1] = typedArrayTags[mapTag] = typedArrayTags[numberTag] = typedArrayTags[objectTag] = typedArrayTags[regexpTag] = typedArrayTags[setTag] = typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false; /** * The base implementation of `_.isTypedArray` without Node.js optimizations. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a typed array, else `false`. */ function baseIsTypedArray(value) { return isObjectLike_1(value) && isLength_1(value.length) && !!typedArrayTags[_baseGetTag(value)]; } var _baseIsTypedArray = baseIsTypedArray; /** * The base implementation of `_.unary` without support for storing metadata. * * @private * @param {Function} func The function to cap arguments for. * @returns {Function} Returns the new capped function. */ function baseUnary(func) { return function(value) { return func(value); }; } var _baseUnary = baseUnary; var _nodeUtil = createCommonjsModule(function (module, exports) { /** Detect free variable `exports`. */ var freeExports = exports && !exports.nodeType && exports; /** Detect free variable `module`. */ var freeModule = freeExports && 'object' == 'object' && module && !module.nodeType && module; /** Detect the popular CommonJS extension `module.exports`. */ var moduleExports = freeModule && freeModule.exports === freeExports; /** Detect free variable `process` from Node.js. */ var freeProcess = moduleExports && _freeGlobal.process; /** Used to access faster Node.js helpers. */ var nodeUtil = (function() { try { // Use `util.types` for Node.js 10+. var types = freeModule && freeModule.require && freeModule.require('util').types; if (types) { return types; } // Legacy `process.binding('util')` for Node.js < 10. return freeProcess && freeProcess.binding && freeProcess.binding('util'); } catch (e) {} }()); module.exports = nodeUtil; }); /* Node.js helper references. */ var nodeIsTypedArray = _nodeUtil && _nodeUtil.isTypedArray; /** * Checks if `value` is classified as a typed array. * * @static * @memberOf _ * @since 3.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a typed array, else `false`. * @example * * _.isTypedArray(new Uint8Array); * // => true * * _.isTypedArray([]); * // => false */ var isTypedArray = nodeIsTypedArray ? _baseUnary(nodeIsTypedArray) : _baseIsTypedArray; var isTypedArray_1 = isTypedArray; /** Used for built-in method references. */ var objectProto$7 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$6 = objectProto$7.hasOwnProperty; /** * Creates an array of the enumerable property names of the array-like `value`. * * @private * @param {*} value The value to query. * @param {boolean} inherited Specify returning inherited property names. * @returns {Array} Returns the array of property names. */ function arrayLikeKeys(value, inherited) { var isArr = isArray_1(value), isArg = !isArr && isArguments_1(value), isBuff = !isArr && !isArg && isBuffer_1(value), isType = !isArr && !isArg && !isBuff && isTypedArray_1(value), skipIndexes = isArr || isArg || isBuff || isType, result = skipIndexes ? _baseTimes(value.length, String) : [], length = result.length; for (var key in value) { if ((inherited || hasOwnProperty$6.call(value, key)) && !(skipIndexes && ( // Safari 9 has enumerable `arguments.length` in strict mode. key == 'length' || // Node.js 0.10 has enumerable non-index properties on buffers. (isBuff && (key == 'offset' || key == 'parent')) || // PhantomJS 2 has enumerable non-index properties on typed arrays. (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) || // Skip index properties. _isIndex(key, length) ))) { result.push(key); } } return result; } var _arrayLikeKeys = arrayLikeKeys; /** Used for built-in method references. */ var objectProto$8 = Object.prototype; /** * Checks if `value` is likely a prototype object. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a prototype, else `false`. */ function isPrototype(value) { var Ctor = value && value.constructor, proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto$8; return value === proto; } var _isPrototype = isPrototype; /** * Creates a unary function that invokes `func` with its argument transformed. * * @private * @param {Function} func The function to wrap. * @param {Function} transform The argument transform. * @returns {Function} Returns the new function. */ function overArg(func, transform) { return function(arg) { return func(transform(arg)); }; } var _overArg = overArg; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeKeys = _overArg(Object.keys, Object); var _nativeKeys = nativeKeys; /** Used for built-in method references. */ var objectProto$9 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$7 = objectProto$9.hasOwnProperty; /** * The base implementation of `_.keys` which doesn't treat sparse arrays as dense. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. */ function baseKeys(object) { if (!_isPrototype(object)) { return _nativeKeys(object); } var result = []; for (var key in Object(object)) { if (hasOwnProperty$7.call(object, key) && key != 'constructor') { result.push(key); } } return result; } var _baseKeys = baseKeys; /** * Checks if `value` is array-like. A value is considered array-like if it's * not a function and has a `value.length` that's an integer greater than or * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is array-like, else `false`. * @example * * _.isArrayLike([1, 2, 3]); * // => true * * _.isArrayLike(document.body.children); * // => true * * _.isArrayLike('abc'); * // => true * * _.isArrayLike(_.noop); * // => false */ function isArrayLike(value) { return value != null && isLength_1(value.length) && !isFunction_1(value); } var isArrayLike_1 = isArrayLike; /** * Creates an array of the own enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. See the * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys) * for more details. * * @static * @since 0.1.0 * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.keys(new Foo); * // => ['a', 'b'] (iteration order is not guaranteed) * * _.keys('hi'); * // => ['0', '1'] */ function keys(object) { return isArrayLike_1(object) ? _arrayLikeKeys(object) : _baseKeys(object); } var keys_1 = keys; /** * The base implementation of `_.assign` without support for multiple sources * or `customizer` functions. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @returns {Object} Returns `object`. */ function baseAssign(object, source) { return object && _copyObject(source, keys_1(source), object); } var _baseAssign = baseAssign; /** * This function is like * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys) * except that it includes inherited enumerable properties. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. */ function nativeKeysIn(object) { var result = []; if (object != null) { for (var key in Object(object)) { result.push(key); } } return result; } var _nativeKeysIn = nativeKeysIn; /** Used for built-in method references. */ var objectProto$a = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$8 = objectProto$a.hasOwnProperty; /** * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. */ function baseKeysIn(object) { if (!isObject_1(object)) { return _nativeKeysIn(object); } var isProto = _isPrototype(object), result = []; for (var key in object) { if (!(key == 'constructor' && (isProto || !hasOwnProperty$8.call(object, key)))) { result.push(key); } } return result; } var _baseKeysIn = baseKeysIn; /** * Creates an array of the own and inherited enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. * * @static * @memberOf _ * @since 3.0.0 * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.keysIn(new Foo); * // => ['a', 'b', 'c'] (iteration order is not guaranteed) */ function keysIn$1(object) { return isArrayLike_1(object) ? _arrayLikeKeys(object, true) : _baseKeysIn(object); } var keysIn_1 = keysIn$1; /** * The base implementation of `_.assignIn` without support for multiple sources * or `customizer` functions. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @returns {Object} Returns `object`. */ function baseAssignIn(object, source) { return object && _copyObject(source, keysIn_1(source), object); } var _baseAssignIn = baseAssignIn; var _cloneBuffer = createCommonjsModule(function (module, exports) { /** Detect free variable `exports`. */ var freeExports = exports && !exports.nodeType && exports; /** Detect free variable `module`. */ var freeModule = freeExports && 'object' == 'object' && module && !module.nodeType && module; /** Detect the popular CommonJS extension `module.exports`. */ var moduleExports = freeModule && freeModule.exports === freeExports; /** Built-in value references. */ var Buffer = moduleExports ? _root.Buffer : undefined, allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined; /** * Creates a clone of `buffer`. * * @private * @param {Buffer} buffer The buffer to clone. * @param {boolean} [isDeep] Specify a deep clone. * @returns {Buffer} Returns the cloned buffer. */ function cloneBuffer(buffer, isDeep) { if (isDeep) { return buffer.slice(); } var length = buffer.length, result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length); buffer.copy(result); return result; } module.exports = cloneBuffer; }); /** * Copies the values of `source` to `array`. * * @private * @param {Array} source The array to copy values from. * @param {Array} [array=[]] The array to copy values to. * @returns {Array} Returns `array`. */ function copyArray(source, array) { var index = -1, length = source.length; array || (array = Array(length)); while (++index < length) { array[index] = source[index]; } return array; } var _copyArray = copyArray; /** * A specialized version of `_.filter` for arrays without support for * iteratee shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} predicate The function invoked per iteration. * @returns {Array} Returns the new filtered array. */ function arrayFilter(array, predicate) { var index = -1, length = array == null ? 0 : array.length, resIndex = 0, result = []; while (++index < length) { var value = array[index]; if (predicate(value, index, array)) { result[resIndex++] = value; } } return result; } var _arrayFilter = arrayFilter; /** * This method returns a new empty array. * * @static * @memberOf _ * @since 4.13.0 * @category Util * @returns {Array} Returns the new empty array. * @example * * var arrays = _.times(2, _.stubArray); * * console.log(arrays); * // => [[], []] * * console.log(arrays[0] === arrays[1]); * // => false */ function stubArray() { return []; } var stubArray_1 = stubArray; /** Used for built-in method references. */ var objectProto$b = Object.prototype; /** Built-in value references. */ var propertyIsEnumerable$1 = objectProto$b.propertyIsEnumerable; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeGetSymbols = Object.getOwnPropertySymbols; /** * Creates an array of the own enumerable symbols of `object`. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of symbols. */ var getSymbols = !nativeGetSymbols ? stubArray_1 : function(object) { if (object == null) { return []; } object = Object(object); return _arrayFilter(nativeGetSymbols(object), function(symbol) { return propertyIsEnumerable$1.call(object, symbol); }); }; var _getSymbols = getSymbols; /** * Copies own symbols of `source` to `object`. * * @private * @param {Object} source The object to copy symbols from. * @param {Object} [object={}] The object to copy symbols to. * @returns {Object} Returns `object`. */ function copySymbols(source, object) { return _copyObject(source, _getSymbols(source), object); } var _copySymbols = copySymbols; /** * Appends the elements of `values` to `array`. * * @private * @param {Array} array The array to modify. * @param {Array} values The values to append. * @returns {Array} Returns `array`. */ function arrayPush(array, values) { var index = -1, length = values.length, offset = array.length; while (++index < length) { array[offset + index] = values[index]; } return array; } var _arrayPush = arrayPush; /** Built-in value references. */ var getPrototype = _overArg(Object.getPrototypeOf, Object); var _getPrototype = getPrototype; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeGetSymbols$1 = Object.getOwnPropertySymbols; /** * Creates an array of the own and inherited enumerable symbols of `object`. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of symbols. */ var getSymbolsIn = !nativeGetSymbols$1 ? stubArray_1 : function(object) { var result = []; while (object) { _arrayPush(result, _getSymbols(object)); object = _getPrototype(object); } return result; }; var _getSymbolsIn = getSymbolsIn; /** * Copies own and inherited symbols of `source` to `object`. * * @private * @param {Object} source The object to copy symbols from. * @param {Object} [object={}] The object to copy symbols to. * @returns {Object} Returns `object`. */ function copySymbolsIn(source, object) { return _copyObject(source, _getSymbolsIn(source), object); } var _copySymbolsIn = copySymbolsIn; /** * The base implementation of `getAllKeys` and `getAllKeysIn` which uses * `keysFunc` and `symbolsFunc` to get the enumerable property names and * symbols of `object`. * * @private * @param {Object} object The object to query. * @param {Function} keysFunc The function to get the keys of `object`. * @param {Function} symbolsFunc The function to get the symbols of `object`. * @returns {Array} Returns the array of property names and symbols. */ function baseGetAllKeys(object, keysFunc, symbolsFunc) { var result = keysFunc(object); return isArray_1(object) ? result : _arrayPush(result, symbolsFunc(object)); } var _baseGetAllKeys = baseGetAllKeys; /** * Creates an array of own enumerable property names and symbols of `object`. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names and symbols. */ function getAllKeys(object) { return _baseGetAllKeys(object, keys_1, _getSymbols); } var _getAllKeys = getAllKeys; /** * Creates an array of own and inherited enumerable property names and * symbols of `object`. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names and symbols. */ function getAllKeysIn(object) { return _baseGetAllKeys(object, keysIn_1, _getSymbolsIn); } var _getAllKeysIn = getAllKeysIn; /* Built-in method references that are verified to be native. */ var DataView = _getNative(_root, 'DataView'); var _DataView = DataView; /* Built-in method references that are verified to be native. */ var Promise$1 = _getNative(_root, 'Promise'); var _Promise = Promise$1; /* Built-in method references that are verified to be native. */ var Set$1 = _getNative(_root, 'Set'); var _Set = Set$1; /* Built-in method references that are verified to be native. */ var WeakMap = _getNative(_root, 'WeakMap'); var _WeakMap = WeakMap; /** `Object#toString` result references. */ var mapTag$1 = '[object Map]', objectTag$1 = '[object Object]', promiseTag = '[object Promise]', setTag$1 = '[object Set]', weakMapTag$1 = '[object WeakMap]'; var dataViewTag$1 = '[object DataView]'; /** Used to detect maps, sets, and weakmaps. */ var dataViewCtorString = _toSource(_DataView), mapCtorString = _toSource(_Map), promiseCtorString = _toSource(_Promise), setCtorString = _toSource(_Set), weakMapCtorString = _toSource(_WeakMap); /** * Gets the `toStringTag` of `value`. * * @private * @param {*} value The value to query. * @returns {string} Returns the `toStringTag`. */ var getTag = _baseGetTag; // Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6. if ((_DataView && getTag(new _DataView(new ArrayBuffer(1))) != dataViewTag$1) || (_Map && getTag(new _Map) != mapTag$1) || (_Promise && getTag(_Promise.resolve()) != promiseTag) || (_Set && getTag(new _Set) != setTag$1) || (_WeakMap && getTag(new _WeakMap) != weakMapTag$1)) { getTag = function(value) { var result = _baseGetTag(value), Ctor = result == objectTag$1 ? value.constructor : undefined, ctorString = Ctor ? _toSource(Ctor) : ''; if (ctorString) { switch (ctorString) { case dataViewCtorString: return dataViewTag$1; case mapCtorString: return mapTag$1; case promiseCtorString: return promiseTag; case setCtorString: return setTag$1; case weakMapCtorString: return weakMapTag$1; } } return result; }; } var _getTag = getTag; /** Used for built-in method references. */ var objectProto$c = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$9 = objectProto$c.hasOwnProperty; /** * Initializes an array clone. * * @private * @param {Array} array The array to clone. * @returns {Array} Returns the initialized clone. */ function initCloneArray(array) { var length = array.length, result = new array.constructor(length); // Add properties assigned by `RegExp#exec`. if (length && typeof array[0] == 'string' && hasOwnProperty$9.call(array, 'index')) { result.index = array.index; result.input = array.input; } return result; } var _initCloneArray = initCloneArray; /** Built-in value references. */ var Uint8Array = _root.Uint8Array; var _Uint8Array = Uint8Array; /** * Creates a clone of `arrayBuffer`. * * @private * @param {ArrayBuffer} arrayBuffer The array buffer to clone. * @returns {ArrayBuffer} Returns the cloned array buffer. */ function cloneArrayBuffer(arrayBuffer) { var result = new arrayBuffer.constructor(arrayBuffer.byteLength); new _Uint8Array(result).set(new _Uint8Array(arrayBuffer)); return result; } var _cloneArrayBuffer = cloneArrayBuffer; /** * Creates a clone of `dataView`. * * @private * @param {Object} dataView The data view to clone. * @param {boolean} [isDeep] Specify a deep clone. * @returns {Object} Returns the cloned data view. */ function cloneDataView(dataView, isDeep) { var buffer = isDeep ? _cloneArrayBuffer(dataView.buffer) : dataView.buffer; return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength); } var _cloneDataView = cloneDataView; /** Used to match `RegExp` flags from their coerced string values. */ var reFlags = /\w*$/; /** * Creates a clone of `regexp`. * * @private * @param {Object} regexp The regexp to clone. * @returns {Object} Returns the cloned regexp. */ function cloneRegExp(regexp) { var result = new regexp.constructor(regexp.source, reFlags.exec(regexp)); result.lastIndex = regexp.lastIndex; return result; } var _cloneRegExp = cloneRegExp; /** Used to convert symbols to primitives and strings. */ var symbolProto = _Symbol ? _Symbol.prototype : undefined, symbolValueOf = symbolProto ? symbolProto.valueOf : undefined; /** * Creates a clone of the `symbol` object. * * @private * @param {Object} symbol The symbol object to clone. * @returns {Object} Returns the cloned symbol object. */ function cloneSymbol(symbol) { return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {}; } var _cloneSymbol = cloneSymbol; /** * Creates a clone of `typedArray`. * * @private * @param {Object} typedArray The typed array to clone. * @param {boolean} [isDeep] Specify a deep clone. * @returns {Object} Returns the cloned typed array. */ function cloneTypedArray(typedArray, isDeep) { var buffer = isDeep ? _cloneArrayBuffer(typedArray.buffer) : typedArray.buffer; return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length); } var _cloneTypedArray = cloneTypedArray; /** `Object#toString` result references. */ var boolTag$1 = '[object Boolean]', dateTag$1 = '[object Date]', mapTag$2 = '[object Map]', numberTag$1 = '[object Number]', regexpTag$1 = '[object RegExp]', setTag$2 = '[object Set]', stringTag$1 = '[object String]', symbolTag$1 = '[object Symbol]'; var arrayBufferTag$1 = '[object ArrayBuffer]', dataViewTag$2 = '[object DataView]', float32Tag$1 = '[object Float32Array]', float64Tag$1 = '[object Float64Array]', int8Tag$1 = '[object Int8Array]', int16Tag$1 = '[object Int16Array]', int32Tag$1 = '[object Int32Array]', uint8Tag$1 = '[object Uint8Array]', uint8ClampedTag$1 = '[object Uint8ClampedArray]', uint16Tag$1 = '[object Uint16Array]', uint32Tag$1 = '[object Uint32Array]'; /** * Initializes an object clone based on its `toStringTag`. * * **Note:** This function only supports cloning values with tags of * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`. * * @private * @param {Object} object The object to clone. * @param {string} tag The `toStringTag` of the object to clone. * @param {boolean} [isDeep] Specify a deep clone. * @returns {Object} Returns the initialized clone. */ function initCloneByTag(object, tag, isDeep) { var Ctor = object.constructor; switch (tag) { case arrayBufferTag$1: return _cloneArrayBuffer(object); case boolTag$1: case dateTag$1: return new Ctor(+object); case dataViewTag$2: return _cloneDataView(object, isDeep); case float32Tag$1: case float64Tag$1: case int8Tag$1: case int16Tag$1: case int32Tag$1: case uint8Tag$1: case uint8ClampedTag$1: case uint16Tag$1: case uint32Tag$1: return _cloneTypedArray(object, isDeep); case mapTag$2: return new Ctor; case numberTag$1: case stringTag$1: return new Ctor(object); case regexpTag$1: return _cloneRegExp(object); case setTag$2: return new Ctor; case symbolTag$1: return _cloneSymbol(object); } } var _initCloneByTag = initCloneByTag; /** Built-in value references. */ var objectCreate = Object.create; /** * The base implementation of `_.create` without support for assigning * properties to the created object. * * @private * @param {Object} proto The object to inherit from. * @returns {Object} Returns the new object. */ var baseCreate = (function() { function object() {} return function(proto) { if (!isObject_1(proto)) { return {}; } if (objectCreate) { return objectCreate(proto); } object.prototype = proto; var result = new object; object.prototype = undefined; return result; }; }()); var _baseCreate = baseCreate; /** * Initializes an object clone. * * @private * @param {Object} object The object to clone. * @returns {Object} Returns the initialized clone. */ function initCloneObject(object) { return (typeof object.constructor == 'function' && !_isPrototype(object)) ? _baseCreate(_getPrototype(object)) : {}; } var _initCloneObject = initCloneObject; /** `Object#toString` result references. */ var mapTag$3 = '[object Map]'; /** * The base implementation of `_.isMap` without Node.js optimizations. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a map, else `false`. */ function baseIsMap(value) { return isObjectLike_1(value) && _getTag(value) == mapTag$3; } var _baseIsMap = baseIsMap; /* Node.js helper references. */ var nodeIsMap = _nodeUtil && _nodeUtil.isMap; /** * Checks if `value` is classified as a `Map` object. * * @static * @memberOf _ * @since 4.3.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a map, else `false`. * @example * * _.isMap(new Map); * // => true * * _.isMap(new WeakMap); * // => false */ var isMap = nodeIsMap ? _baseUnary(nodeIsMap) : _baseIsMap; var isMap_1 = isMap; /** `Object#toString` result references. */ var setTag$3 = '[object Set]'; /** * The base implementation of `_.isSet` without Node.js optimizations. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a set, else `false`. */ function baseIsSet(value) { return isObjectLike_1(value) && _getTag(value) == setTag$3; } var _baseIsSet = baseIsSet; /* Node.js helper references. */ var nodeIsSet = _nodeUtil && _nodeUtil.isSet; /** * Checks if `value` is classified as a `Set` object. * * @static * @memberOf _ * @since 4.3.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a set, else `false`. * @example * * _.isSet(new Set); * // => true * * _.isSet(new WeakSet); * // => false */ var isSet = nodeIsSet ? _baseUnary(nodeIsSet) : _baseIsSet; var isSet_1 = isSet; /** Used to compose bitmasks for cloning. */ var CLONE_DEEP_FLAG = 1, CLONE_FLAT_FLAG = 2, CLONE_SYMBOLS_FLAG = 4; /** `Object#toString` result references. */ var argsTag$2 = '[object Arguments]', arrayTag$1 = '[object Array]', boolTag$2 = '[object Boolean]', dateTag$2 = '[object Date]', errorTag$1 = '[object Error]', funcTag$2 = '[object Function]', genTag$1 = '[object GeneratorFunction]', mapTag$4 = '[object Map]', numberTag$2 = '[object Number]', objectTag$2 = '[object Object]', regexpTag$2 = '[object RegExp]', setTag$4 = '[object Set]', stringTag$2 = '[object String]', symbolTag$2 = '[object Symbol]', weakMapTag$2 = '[object WeakMap]'; var arrayBufferTag$2 = '[object ArrayBuffer]', dataViewTag$3 = '[object DataView]', float32Tag$2 = '[object Float32Array]', float64Tag$2 = '[object Float64Array]', int8Tag$2 = '[object Int8Array]', int16Tag$2 = '[object Int16Array]', int32Tag$2 = '[object Int32Array]', uint8Tag$2 = '[object Uint8Array]', uint8ClampedTag$2 = '[object Uint8ClampedArray]', uint16Tag$2 = '[object Uint16Array]', uint32Tag$2 = '[object Uint32Array]'; /** Used to identify `toStringTag` values supported by `_.clone`. */ var cloneableTags = {}; cloneableTags[argsTag$2] = cloneableTags[arrayTag$1] = cloneableTags[arrayBufferTag$2] = cloneableTags[dataViewTag$3] = cloneableTags[boolTag$2] = cloneableTags[dateTag$2] = cloneableTags[float32Tag$2] = cloneableTags[float64Tag$2] = cloneableTags[int8Tag$2] = cloneableTags[int16Tag$2] = cloneableTags[int32Tag$2] = cloneableTags[mapTag$4] = cloneableTags[numberTag$2] = cloneableTags[objectTag$2] = cloneableTags[regexpTag$2] = cloneableTags[setTag$4] = cloneableTags[stringTag$2] = cloneableTags[symbolTag$2] = cloneableTags[uint8Tag$2] = cloneableTags[uint8ClampedTag$2] = cloneableTags[uint16Tag$2] = cloneableTags[uint32Tag$2] = true; cloneableTags[errorTag$1] = cloneableTags[funcTag$2] = cloneableTags[weakMapTag$2] = false; /** * The base implementation of `_.clone` and `_.cloneDeep` which tracks * traversed objects. * * @private * @param {*} value The value to clone. * @param {boolean} bitmask The bitmask flags. * 1 - Deep clone * 2 - Flatten inherited properties * 4 - Clone symbols * @param {Function} [customizer] The function to customize cloning. * @param {string} [key] The key of `value`. * @param {Object} [object] The parent object of `value`. * @param {Object} [stack] Tracks traversed objects and their clone counterparts. * @returns {*} Returns the cloned value. */ function baseClone(value, bitmask, customizer, key, object, stack) { var result, isDeep = bitmask & CLONE_DEEP_FLAG, isFlat = bitmask & CLONE_FLAT_FLAG, isFull = bitmask & CLONE_SYMBOLS_FLAG; if (customizer) { result = object ? customizer(value, key, object, stack) : customizer(value); } if (result !== undefined) { return result; } if (!isObject_1(value)) { return value; } var isArr = isArray_1(value); if (isArr) { result = _initCloneArray(value); if (!isDeep) { return _copyArray(value, result); } } else { var tag = _getTag(value), isFunc = tag == funcTag$2 || tag == genTag$1; if (isBuffer_1(value)) { return _cloneBuffer(value, isDeep); } if (tag == objectTag$2 || tag == argsTag$2 || (isFunc && !object)) { result = (isFlat || isFunc) ? {} : _initCloneObject(value); if (!isDeep) { return isFlat ? _copySymbolsIn(value, _baseAssignIn(result, value)) : _copySymbols(value, _baseAssign(result, value)); } } else { if (!cloneableTags[tag]) { return object ? value : {}; } result = _initCloneByTag(value, tag, isDeep); } } // Check for circular references and return its corresponding clone. stack || (stack = new _Stack); var stacked = stack.get(value); if (stacked) { return stacked; } stack.set(value, result); if (isSet_1(value)) { value.forEach(function(subValue) { result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack)); }); } else if (isMap_1(value)) { value.forEach(function(subValue, key) { result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack)); }); } var keysFunc = isFull ? (isFlat ? _getAllKeysIn : _getAllKeys) : (isFlat ? keysIn : keys_1); var props = isArr ? undefined : keysFunc(value); _arrayEach(props || value, function(subValue, key) { if (props) { key = subValue; subValue = value[key]; } // Recursively populate clone (susceptible to call stack limits). _assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack)); }); return result; } var _baseClone = baseClone; /** Used to match property names within property paths. */ var reIsDeepProp = /\.|\[(?:[^[\]]*|(["'])(?:(?!\1)[^\\]|\\.)*?\1)\]/, reIsPlainProp = /^\w*$/; /** * Checks if `value` is a property name and not a property path. * * @private * @param {*} value The value to check. * @param {Object} [object] The object to query keys on. * @returns {boolean} Returns `true` if `value` is a property name, else `false`. */ function isKey(value, object) { if (isArray_1(value)) { return false; } var type = typeof value; if (type == 'number' || type == 'symbol' || type == 'boolean' || value == null || isSymbol_1(value)) { return true; } return reIsPlainProp.test(value) || !reIsDeepProp.test(value) || (object != null && value in Object(object)); } var _isKey = isKey; /** Error message constants. */ var FUNC_ERROR_TEXT$1 = 'Expected a function'; /** * Creates a function that memoizes the result of `func`. If `resolver` is * provided, it determines the cache key for storing the result based on the * arguments provided to the memoized function. By default, the first argument * provided to the memoized function is used as the map cache key. The `func` * is invoked with the `this` binding of the memoized function. * * **Note:** The cache is exposed as the `cache` property on the memoized * function. Its creation may be customized by replacing the `_.memoize.Cache` * constructor with one whose instances implement the * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object) * method interface of `clear`, `delete`, `get`, `has`, and `set`. * * @static * @memberOf _ * @since 0.1.0 * @category Function * @param {Function} func The function to have its output memoized. * @param {Function} [resolver] The function to resolve the cache key. * @returns {Function} Returns the new memoized function. * @example * * var object = { 'a': 1, 'b': 2 }; * var other = { 'c': 3, 'd': 4 }; * * var values = _.memoize(_.values); * values(object); * // => [1, 2] * * values(other); * // => [3, 4] * * object.a = 2; * values(object); * // => [1, 2] * * // Modify the result cache. * values.cache.set(object, ['a', 'b']); * values(object); * // => ['a', 'b'] * * // Replace `_.memoize.Cache`. * _.memoize.Cache = WeakMap; */ function memoize(func, resolver) { if (typeof func != 'function' || (resolver != null && typeof resolver != 'function')) { throw new TypeError(FUNC_ERROR_TEXT$1); } var memoized = function() { var args = arguments, key = resolver ? resolver.apply(this, args) : args[0], cache = memoized.cache; if (cache.has(key)) { return cache.get(key); } var result = func.apply(this, args); memoized.cache = cache.set(key, result) || cache; return result; }; memoized.cache = new (memoize.Cache || _MapCache); return memoized; } // Expose `MapCache`. memoize.Cache = _MapCache; var memoize_1 = memoize; /** Used as the maximum memoize cache size. */ var MAX_MEMOIZE_SIZE = 500; /** * A specialized version of `_.memoize` which clears the memoized function's * cache when it exceeds `MAX_MEMOIZE_SIZE`. * * @private * @param {Function} func The function to have its output memoized. * @returns {Function} Returns the new memoized function. */ function memoizeCapped(func) { var result = memoize_1(func, function(key) { if (cache.size === MAX_MEMOIZE_SIZE) { cache.clear(); } return key; }); var cache = result.cache; return result; } var _memoizeCapped = memoizeCapped; /** Used to match property names within property paths. */ var rePropName = /[^.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]|(?=(?:\.|\[\])(?:\.|\[\]|$))/g; /** Used to match backslashes in property paths. */ var reEscapeChar = /\\(\\)?/g; /** * Converts `string` to a property path array. * * @private * @param {string} string The string to convert. * @returns {Array} Returns the property path array. */ var stringToPath = _memoizeCapped(function(string) { var result = []; if (string.charCodeAt(0) === 46 /* . */) { result.push(''); } string.replace(rePropName, function(match, number, quote, subString) { result.push(quote ? subString.replace(reEscapeChar, '$1') : (number || match)); }); return result; }); var _stringToPath = stringToPath; /** Used as references for various `Number` constants. */ var INFINITY = 1 / 0; /** Used to convert symbols to primitives and strings. */ var symbolProto$1 = _Symbol ? _Symbol.prototype : undefined, symbolToString = symbolProto$1 ? symbolProto$1.toString : undefined; /** * The base implementation of `_.toString` which doesn't convert nullish * values to empty strings. * * @private * @param {*} value The value to process. * @returns {string} Returns the string. */ function baseToString(value) { // Exit early for strings to avoid a performance hit in some environments. if (typeof value == 'string') { return value; } if (isArray_1(value)) { // Recursively convert values (susceptible to call stack limits). return _arrayMap(value, baseToString) + ''; } if (isSymbol_1(value)) { return symbolToString ? symbolToString.call(value) : ''; } var result = (value + ''); return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result; } var _baseToString = baseToString; /** * Converts `value` to a string. An empty string is returned for `null` * and `undefined` values. The sign of `-0` is preserved. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to convert. * @returns {string} Returns the converted string. * @example * * _.toString(null); * // => '' * * _.toString(-0); * // => '-0' * * _.toString([1, 2, 3]); * // => '1,2,3' */ function toString(value) { return value == null ? '' : _baseToString(value); } var toString_1 = toString; /** * Casts `value` to a path array if it's not one. * * @private * @param {*} value The value to inspect. * @param {Object} [object] The object to query keys on. * @returns {Array} Returns the cast property path array. */ function castPath(value, object) { if (isArray_1(value)) { return value; } return _isKey(value, object) ? [value] : _stringToPath(toString_1(value)); } var _castPath = castPath; /** * Gets the last element of `array`. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {Array} array The array to query. * @returns {*} Returns the last element of `array`. * @example * * _.last([1, 2, 3]); * // => 3 */ function last(array) { var length = array == null ? 0 : array.length; return length ? array[length - 1] : undefined; } var last_1 = last; /** Used as references for various `Number` constants. */ var INFINITY$1 = 1 / 0; /** * Converts `value` to a string key if it's not a string or symbol. * * @private * @param {*} value The value to inspect. * @returns {string|symbol} Returns the key. */ function toKey(value) { if (typeof value == 'string' || isSymbol_1(value)) { return value; } var result = (value + ''); return (result == '0' && (1 / value) == -INFINITY$1) ? '-0' : result; } var _toKey = toKey; /** * The base implementation of `_.get` without support for default values. * * @private * @param {Object} object The object to query. * @param {Array|string} path The path of the property to get. * @returns {*} Returns the resolved value. */ function baseGet(object, path) { path = _castPath(path, object); var index = 0, length = path.length; while (object != null && index < length) { object = object[_toKey(path[index++])]; } return (index && index == length) ? object : undefined; } var _baseGet = baseGet; /** * The base implementation of `_.slice` without an iteratee call guard. * * @private * @param {Array} array The array to slice. * @param {number} [start=0] The start position. * @param {number} [end=array.length] The end position. * @returns {Array} Returns the slice of `array`. */ function baseSlice(array, start, end) { var index = -1, length = array.length; if (start < 0) { start = -start > length ? 0 : (length + start); } end = end > length ? length : end; if (end < 0) { end += length; } length = start > end ? 0 : ((end - start) >>> 0); start >>>= 0; var result = Array(length); while (++index < length) { result[index] = array[index + start]; } return result; } var _baseSlice = baseSlice; /** * Gets the parent value at `path` of `object`. * * @private * @param {Object} object The object to query. * @param {Array} path The path to get the parent value of. * @returns {*} Returns the parent value. */ function parent(object, path) { return path.length < 2 ? object : _baseGet(object, _baseSlice(path, 0, -1)); } var _parent = parent; /** * The base implementation of `_.unset`. * * @private * @param {Object} object The object to modify. * @param {Array|string} path The property path to unset. * @returns {boolean} Returns `true` if the property is deleted, else `false`. */ function baseUnset(object, path) { path = _castPath(path, object); object = _parent(object, path); return object == null || delete object[_toKey(last_1(path))]; } var _baseUnset = baseUnset; /** `Object#toString` result references. */ var objectTag$3 = '[object Object]'; /** Used for built-in method references. */ var funcProto$2 = Function.prototype, objectProto$d = Object.prototype; /** Used to resolve the decompiled source of functions. */ var funcToString$2 = funcProto$2.toString; /** Used to check objects for own properties. */ var hasOwnProperty$a = objectProto$d.hasOwnProperty; /** Used to infer the `Object` constructor. */ var objectCtorString = funcToString$2.call(Object); /** * Checks if `value` is a plain object, that is, an object created by the * `Object` constructor or one with a `[[Prototype]]` of `null`. * * @static * @memberOf _ * @since 0.8.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. * @example * * function Foo() { * this.a = 1; * } * * _.isPlainObject(new Foo); * // => false * * _.isPlainObject([1, 2, 3]); * // => false * * _.isPlainObject({ 'x': 0, 'y': 0 }); * // => true * * _.isPlainObject(Object.create(null)); * // => true */ function isPlainObject(value) { if (!isObjectLike_1(value) || _baseGetTag(value) != objectTag$3) { return false; } var proto = _getPrototype(value); if (proto === null) { return true; } var Ctor = hasOwnProperty$a.call(proto, 'constructor') && proto.constructor; return typeof Ctor == 'function' && Ctor instanceof Ctor && funcToString$2.call(Ctor) == objectCtorString; } var isPlainObject_1 = isPlainObject; /** * Used by `_.omit` to customize its `_.cloneDeep` use to only clone plain * objects. * * @private * @param {*} value The value to inspect. * @param {string} key The key of the property to inspect. * @returns {*} Returns the uncloned value or `undefined` to defer cloning to `_.cloneDeep`. */ function customOmitClone(value) { return isPlainObject_1(value) ? undefined : value; } var _customOmitClone = customOmitClone; /** Built-in value references. */ var spreadableSymbol = _Symbol ? _Symbol.isConcatSpreadable : undefined; /** * Checks if `value` is a flattenable `arguments` object or array. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is flattenable, else `false`. */ function isFlattenable(value) { return isArray_1(value) || isArguments_1(value) || !!(spreadableSymbol && value && value[spreadableSymbol]); } var _isFlattenable = isFlattenable; /** * The base implementation of `_.flatten` with support for restricting flattening. * * @private * @param {Array} array The array to flatten. * @param {number} depth The maximum recursion depth. * @param {boolean} [predicate=isFlattenable] The function invoked per iteration. * @param {boolean} [isStrict] Restrict to values that pass `predicate` checks. * @param {Array} [result=[]] The initial result value. * @returns {Array} Returns the new flattened array. */ function baseFlatten(array, depth, predicate, isStrict, result) { var index = -1, length = array.length; predicate || (predicate = _isFlattenable); result || (result = []); while (++index < length) { var value = array[index]; if (depth > 0 && predicate(value)) { if (depth > 1) { // Recursively flatten arrays (susceptible to call stack limits). baseFlatten(value, depth - 1, predicate, isStrict, result); } else { _arrayPush(result, value); } } else if (!isStrict) { result[result.length] = value; } } return result; } var _baseFlatten = baseFlatten; /** * Flattens `array` a single level deep. * * @static * @memberOf _ * @since 0.1.0 * @category Array * @param {Array} array The array to flatten. * @returns {Array} Returns the new flattened array. * @example * * _.flatten([1, [2, [3, [4]], 5]]); * // => [1, 2, [3, [4]], 5] */ function flatten(array) { var length = array == null ? 0 : array.length; return length ? _baseFlatten(array, 1) : []; } var flatten_1 = flatten; /** * A faster alternative to `Function#apply`, this function invokes `func` * with the `this` binding of `thisArg` and the arguments of `args`. * * @private * @param {Function} func The function to invoke. * @param {*} thisArg The `this` binding of `func`. * @param {Array} args The arguments to invoke `func` with. * @returns {*} Returns the result of `func`. */ function apply(func, thisArg, args) { switch (args.length) { case 0: return func.call(thisArg); case 1: return func.call(thisArg, args[0]); case 2: return func.call(thisArg, args[0], args[1]); case 3: return func.call(thisArg, args[0], args[1], args[2]); } return func.apply(thisArg, args); } var _apply = apply; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeMax$1 = Math.max; /** * A specialized version of `baseRest` which transforms the rest array. * * @private * @param {Function} func The function to apply a rest parameter to. * @param {number} [start=func.length-1] The start position of the rest parameter. * @param {Function} transform The rest array transform. * @returns {Function} Returns the new function. */ function overRest(func, start, transform) { start = nativeMax$1(start === undefined ? (func.length - 1) : start, 0); return function() { var args = arguments, index = -1, length = nativeMax$1(args.length - start, 0), array = Array(length); while (++index < length) { array[index] = args[start + index]; } index = -1; var otherArgs = Array(start + 1); while (++index < start) { otherArgs[index] = args[index]; } otherArgs[start] = transform(array); return _apply(func, this, otherArgs); }; } var _overRest = overRest; /** * Creates a function that returns `value`. * * @static * @memberOf _ * @since 2.4.0 * @category Util * @param {*} value The value to return from the new function. * @returns {Function} Returns the new constant function. * @example * * var objects = _.times(2, _.constant({ 'a': 1 })); * * console.log(objects); * // => [{ 'a': 1 }, { 'a': 1 }] * * console.log(objects[0] === objects[1]); * // => true */ function constant(value) { return function() { return value; }; } var constant_1 = constant; /** * This method returns the first argument it receives. * * @static * @since 0.1.0 * @memberOf _ * @category Util * @param {*} value Any value. * @returns {*} Returns `value`. * @example * * var object = { 'a': 1 }; * * console.log(_.identity(object) === object); * // => true */ function identity(value) { return value; } var identity_1 = identity; /** * The base implementation of `setToString` without support for hot loop shorting. * * @private * @param {Function} func The function to modify. * @param {Function} string The `toString` result. * @returns {Function} Returns `func`. */ var baseSetToString = !_defineProperty ? identity_1 : function(func, string) { return _defineProperty(func, 'toString', { 'configurable': true, 'enumerable': false, 'value': constant_1(string), 'writable': true }); }; var _baseSetToString = baseSetToString; /** Used to detect hot functions by number of calls within a span of milliseconds. */ var HOT_COUNT = 800, HOT_SPAN = 16; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeNow = Date.now; /** * Creates a function that'll short out and invoke `identity` instead * of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN` * milliseconds. * * @private * @param {Function} func The function to restrict. * @returns {Function} Returns the new shortable function. */ function shortOut(func) { var count = 0, lastCalled = 0; return function() { var stamp = nativeNow(), remaining = HOT_SPAN - (stamp - lastCalled); lastCalled = stamp; if (remaining > 0) { if (++count >= HOT_COUNT) { return arguments[0]; } } else { count = 0; } return func.apply(undefined, arguments); }; } var _shortOut = shortOut; /** * Sets the `toString` method of `func` to return `string`. * * @private * @param {Function} func The function to modify. * @param {Function} string The `toString` result. * @returns {Function} Returns `func`. */ var setToString = _shortOut(_baseSetToString); var _setToString = setToString; /** * A specialized version of `baseRest` which flattens the rest array. * * @private * @param {Function} func The function to apply a rest parameter to. * @returns {Function} Returns the new function. */ function flatRest(func) { return _setToString(_overRest(func, undefined, flatten_1), func + ''); } var _flatRest = flatRest; /** Used to compose bitmasks for cloning. */ var CLONE_DEEP_FLAG$1 = 1, CLONE_FLAT_FLAG$1 = 2, CLONE_SYMBOLS_FLAG$1 = 4; /** * The opposite of `_.pick`; this method creates an object composed of the * own and inherited enumerable property paths of `object` that are not omitted. * * **Note:** This method is considerably slower than `_.pick`. * * @static * @since 0.1.0 * @memberOf _ * @category Object * @param {Object} object The source object. * @param {...(string|string[])} [paths] The property paths to omit. * @returns {Object} Returns the new object. * @example * * var object = { 'a': 1, 'b': '2', 'c': 3 }; * * _.omit(object, ['a', 'c']); * // => { 'b': '2' } */ var omit = _flatRest(function(object, paths) { var result = {}; if (object == null) { return result; } var isDeep = false; paths = _arrayMap(paths, function(path) { path = _castPath(path, object); isDeep || (isDeep = path.length > 1); return path; }); _copyObject(object, _getAllKeysIn(object), result); if (isDeep) { result = _baseClone(result, CLONE_DEEP_FLAG$1 | CLONE_FLAT_FLAG$1 | CLONE_SYMBOLS_FLAG$1, _customOmitClone); } var length = paths.length; while (length--) { _baseUnset(result, paths[length]); } return result; }); var omit_1 = omit; /** * The base implementation of `_.rest` which doesn't validate or coerce arguments. * * @private * @param {Function} func The function to apply a rest parameter to. * @param {number} [start=func.length-1] The start position of the rest parameter. * @returns {Function} Returns the new function. */ function baseRest(func, start) { return _setToString(_overRest(func, start, identity_1), func + ''); } var _baseRest = baseRest; /** * Checks if the given arguments are from an iteratee call. * * @private * @param {*} value The potential iteratee value argument. * @param {*} index The potential iteratee index or key argument. * @param {*} object The potential iteratee object argument. * @returns {boolean} Returns `true` if the arguments are from an iteratee call, * else `false`. */ function isIterateeCall(value, index, object) { if (!isObject_1(object)) { return false; } var type = typeof index; if (type == 'number' ? (isArrayLike_1(object) && _isIndex(index, object.length)) : (type == 'string' && index in object) ) { return eq_1(object[index], value); } return false; } var _isIterateeCall = isIterateeCall; /** * Creates a function like `_.assign`. * * @private * @param {Function} assigner The function to assign values. * @returns {Function} Returns the new assigner function. */ function createAssigner(assigner) { return _baseRest(function(object, sources) { var index = -1, length = sources.length, customizer = length > 1 ? sources[length - 1] : undefined, guard = length > 2 ? sources[2] : undefined; customizer = (assigner.length > 3 && typeof customizer == 'function') ? (length--, customizer) : undefined; if (guard && _isIterateeCall(sources[0], sources[1], guard)) { customizer = length < 3 ? undefined : customizer; length = 1; } object = Object(object); while (++index < length) { var source = sources[index]; if (source) { assigner(object, source, index, customizer); } } return object; }); } var _createAssigner = createAssigner; /** * This method is like `_.assignIn` except that it accepts `customizer` * which is invoked to produce the assigned values. If `customizer` returns * `undefined`, assignment is handled by the method instead. The `customizer` * is invoked with five arguments: (objValue, srcValue, key, object, source). * * **Note:** This method mutates `object`. * * @static * @memberOf _ * @since 4.0.0 * @alias extendWith * @category Object * @param {Object} object The destination object. * @param {...Object} sources The source objects. * @param {Function} [customizer] The function to customize assigned values. * @returns {Object} Returns `object`. * @see _.assignWith * @example * * function customizer(objValue, srcValue) { * return _.isUndefined(objValue) ? srcValue : objValue; * } * * var defaults = _.partialRight(_.assignInWith, customizer); * * defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 }); * // => { 'a': 1, 'b': 2 } */ var assignInWith = _createAssigner(function(object, source, srcIndex, customizer) { _copyObject(source, keysIn_1(source), object, customizer); }); var assignInWith_1 = assignInWith; /** `Object#toString` result references. */ var domExcTag = '[object DOMException]', errorTag$2 = '[object Error]'; /** * Checks if `value` is an `Error`, `EvalError`, `RangeError`, `ReferenceError`, * `SyntaxError`, `TypeError`, or `URIError` object. * * @static * @memberOf _ * @since 3.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an error object, else `false`. * @example * * _.isError(new Error); * // => true * * _.isError(Error); * // => false */ function isError(value) { if (!isObjectLike_1(value)) { return false; } var tag = _baseGetTag(value); return tag == errorTag$2 || tag == domExcTag || (typeof value.message == 'string' && typeof value.name == 'string' && !isPlainObject_1(value)); } var isError_1 = isError; /** * Attempts to invoke `func`, returning either the result or the caught error * object. Any additional arguments are provided to `func` when it's invoked. * * @static * @memberOf _ * @since 3.0.0 * @category Util * @param {Function} func The function to attempt. * @param {...*} [args] The arguments to invoke `func` with. * @returns {*} Returns the `func` result or error object. * @example * * // Avoid throwing errors for invalid selectors. * var elements = _.attempt(function(selector) { * return document.querySelectorAll(selector); * }, '>_>'); * * if (_.isError(elements)) { * elements = []; * } */ var attempt = _baseRest(function(func, args) { try { return _apply(func, undefined, args); } catch (e) { return isError_1(e) ? e : new Error(e); } }); var attempt_1 = attempt; /** * The base implementation of `_.values` and `_.valuesIn` which creates an * array of `object` property values corresponding to the property names * of `props`. * * @private * @param {Object} object The object to query. * @param {Array} props The property names to get values for. * @returns {Object} Returns the array of property values. */ function baseValues(object, props) { return _arrayMap(props, function(key) { return object[key]; }); } var _baseValues = baseValues; /** Used for built-in method references. */ var objectProto$e = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$b = objectProto$e.hasOwnProperty; /** * Used by `_.defaults` to customize its `_.assignIn` use to assign properties * of source objects to the destination object for all destination properties * that resolve to `undefined`. * * @private * @param {*} objValue The destination value. * @param {*} srcValue The source value. * @param {string} key The key of the property to assign. * @param {Object} object The parent object of `objValue`. * @returns {*} Returns the value to assign. */ function customDefaultsAssignIn(objValue, srcValue, key, object) { if (objValue === undefined || (eq_1(objValue, objectProto$e[key]) && !hasOwnProperty$b.call(object, key))) { return srcValue; } return objValue; } var _customDefaultsAssignIn = customDefaultsAssignIn; /** Used to escape characters for inclusion in compiled string literals. */ var stringEscapes = { '\\': '\\', "'": "'", '\n': 'n', '\r': 'r', '\u2028': 'u2028', '\u2029': 'u2029' }; /** * Used by `_.template` to escape characters for inclusion in compiled string literals. * * @private * @param {string} chr The matched character to escape. * @returns {string} Returns the escaped character. */ function escapeStringChar(chr) { return '\\' + stringEscapes[chr]; } var _escapeStringChar = escapeStringChar; /** Used to match template delimiters. */ var reInterpolate = /<%=([\s\S]+?)%>/g; var _reInterpolate = reInterpolate; /** * The base implementation of `_.propertyOf` without support for deep paths. * * @private * @param {Object} object The object to query. * @returns {Function} Returns the new accessor function. */ function basePropertyOf(object) { return function(key) { return object == null ? undefined : object[key]; }; } var _basePropertyOf = basePropertyOf; /** Used to map characters to HTML entities. */ var htmlEscapes = { '&': '&', '<': '<', '>': '>', '"': '"', "'": ''' }; /** * Used by `_.escape` to convert characters to HTML entities. * * @private * @param {string} chr The matched character to escape. * @returns {string} Returns the escaped character. */ var escapeHtmlChar = _basePropertyOf(htmlEscapes); var _escapeHtmlChar = escapeHtmlChar; /** Used to match HTML entities and HTML characters. */ var reUnescapedHtml = /[&<>"']/g, reHasUnescapedHtml = RegExp(reUnescapedHtml.source); /** * Converts the characters "&", "<", ">", '"', and "'" in `string` to their * corresponding HTML entities. * * **Note:** No other characters are escaped. To escape additional * characters use a third-party library like [_he_](https://mths.be/he). * * Though the ">" character is escaped for symmetry, characters like * ">" and "/" don't need escaping in HTML and have no special meaning * unless they're part of a tag or unquoted attribute value. See * [Mathias Bynens's article](https://mathiasbynens.be/notes/ambiguous-ampersands) * (under "semi-related fun fact") for more details. * * When working with HTML you should always * [quote attribute values](http://wonko.com/post/html-escaping) to reduce * XSS vectors. * * @static * @since 0.1.0 * @memberOf _ * @category String * @param {string} [string=''] The string to escape. * @returns {string} Returns the escaped string. * @example * * _.escape('fred, barney, & pebbles'); * // => 'fred, barney, & pebbles' */ function escape(string) { string = toString_1(string); return (string && reHasUnescapedHtml.test(string)) ? string.replace(reUnescapedHtml, _escapeHtmlChar) : string; } var _escape = escape; /** Used to match template delimiters. */ var reEscape = /<%-([\s\S]+?)%>/g; var _reEscape = reEscape; /** Used to match template delimiters. */ var reEvaluate = /<%([\s\S]+?)%>/g; var _reEvaluate = reEvaluate; /** * By default, the template delimiters used by lodash are like those in * embedded Ruby (ERB) as well as ES2015 template strings. Change the * following template settings to use alternative delimiters. * * @static * @memberOf _ * @type {Object} */ var templateSettings = { /** * Used to detect `data` property values to be HTML-escaped. * * @memberOf _.templateSettings * @type {RegExp} */ 'escape': _reEscape, /** * Used to detect code to be evaluated. * * @memberOf _.templateSettings * @type {RegExp} */ 'evaluate': _reEvaluate, /** * Used to detect `data` property values to inject. * * @memberOf _.templateSettings * @type {RegExp} */ 'interpolate': _reInterpolate, /** * Used to reference the data object in the template text. * * @memberOf _.templateSettings * @type {string} */ 'variable': '', /** * Used to import variables into the compiled template. * * @memberOf _.templateSettings * @type {Object} */ 'imports': { /** * A reference to the `lodash` function. * * @memberOf _.templateSettings.imports * @type {Function} */ '_': { 'escape': _escape } } }; var templateSettings_1 = templateSettings; /** Used to match empty string literals in compiled template source. */ var reEmptyStringLeading = /\b__p \+= '';/g, reEmptyStringMiddle = /\b(__p \+=) '' \+/g, reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g; /** * Used to match * [ES template delimiters](http://ecma-international.org/ecma-262/7.0/#sec-template-literal-lexical-components). */ var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g; /** Used to ensure capturing order of template delimiters. */ var reNoMatch = /($^)/; /** Used to match unescaped characters in compiled string literals. */ var reUnescapedString = /['\n\r\u2028\u2029\\]/g; /** Used for built-in method references. */ var objectProto$f = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$c = objectProto$f.hasOwnProperty; /** * Creates a compiled template function that can interpolate data properties * in "interpolate" delimiters, HTML-escape interpolated data properties in * "escape" delimiters, and execute JavaScript in "evaluate" delimiters. Data * properties may be accessed as free variables in the template. If a setting * object is given, it takes precedence over `_.templateSettings` values. * * **Note:** In the development build `_.template` utilizes * [sourceURLs](http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl) * for easier debugging. * * For more information on precompiling templates see * [lodash's custom builds documentation](https://lodash.com/custom-builds). * * For more information on Chrome extension sandboxes see * [Chrome's extensions documentation](https://developer.chrome.com/extensions/sandboxingEval). * * @static * @since 0.1.0 * @memberOf _ * @category String * @param {string} [string=''] The template string. * @param {Object} [options={}] The options object. * @param {RegExp} [options.escape=_.templateSettings.escape] * The HTML "escape" delimiter. * @param {RegExp} [options.evaluate=_.templateSettings.evaluate] * The "evaluate" delimiter. * @param {Object} [options.imports=_.templateSettings.imports] * An object to import into the template as free variables. * @param {RegExp} [options.interpolate=_.templateSettings.interpolate] * The "interpolate" delimiter. * @param {string} [options.sourceURL='templateSources[n]'] * The sourceURL of the compiled template. * @param {string} [options.variable='obj'] * The data object variable name. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {Function} Returns the compiled template function. * @example * * // Use the "interpolate" delimiter to create a compiled template. * var compiled = _.template('hello <%= user %>!'); * compiled({ 'user': 'fred' }); * // => 'hello fred!' * * // Use the HTML "escape" delimiter to escape data property values. * var compiled = _.template('<%- value %>'); * compiled({ 'value': '