/*!
* @nuxt/builder v2.13.3 (c) 2016-2020
* - All the amazing contributors
* Released under the MIT License.
* Website: https://nuxtjs.org
*/
'use strict';
Object.defineProperty(exports, '__esModule', { value: true });
function _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }
const path = _interopDefault(require('path'));
const chalk = _interopDefault(require('chalk'));
const chokidar = _interopDefault(require('chokidar'));
const consola = _interopDefault(require('consola'));
const fsExtra = _interopDefault(require('fs-extra'));
const Glob = _interopDefault(require('glob'));
const hash = _interopDefault(require('hash-sum'));
const pify = _interopDefault(require('pify'));
const upath = _interopDefault(require('upath'));
const semver = _interopDefault(require('semver'));
const utils = require('@nuxt/utils');
const ignore = _interopDefault(require('ignore'));
const serialize = _interopDefault(require('serialize-javascript'));
const devalue = _interopDefault(require('@nuxt/devalue'));
/**
* Checks if `value` is the
* [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)
* of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an object, else `false`.
* @example
*
* _.isObject({});
* // => true
*
* _.isObject([1, 2, 3]);
* // => true
*
* _.isObject(_.noop);
* // => true
*
* _.isObject(null);
* // => false
*/
function isObject(value) {
var type = typeof value;
return value != null && (type == 'object' || type == 'function');
}
var isObject_1 = isObject;
var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};
function createCommonjsModule(fn, basedir, module) {
return module = {
path: basedir,
exports: {},
require: function (path, base) {
return commonjsRequire(path, (base === undefined || base === null) ? module.path : base);
}
}, fn(module, module.exports), module.exports;
}
function commonjsRequire () {
throw new Error('Dynamic requires are not currently supported by @rollup/plugin-commonjs');
}
/** Detect free variable `global` from Node.js. */
var freeGlobal = typeof commonjsGlobal == 'object' && commonjsGlobal && commonjsGlobal.Object === Object && commonjsGlobal;
var _freeGlobal = freeGlobal;
/** Detect free variable `self`. */
var freeSelf = typeof self == 'object' && self && self.Object === Object && self;
/** Used as a reference to the global object. */
var root = _freeGlobal || freeSelf || Function('return this')();
var _root = root;
/**
* Gets the timestamp of the number of milliseconds that have elapsed since
* the Unix epoch (1 January 1970 00:00:00 UTC).
*
* @static
* @memberOf _
* @since 2.4.0
* @category Date
* @returns {number} Returns the timestamp.
* @example
*
* _.defer(function(stamp) {
* console.log(_.now() - stamp);
* }, _.now());
* // => Logs the number of milliseconds it took for the deferred invocation.
*/
var now = function() {
return _root.Date.now();
};
var now_1 = now;
/** Built-in value references. */
var Symbol = _root.Symbol;
var _Symbol = Symbol;
/** Used for built-in method references. */
var objectProto = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;
/**
* Used to resolve the
* [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
* of values.
*/
var nativeObjectToString = objectProto.toString;
/** Built-in value references. */
var symToStringTag = _Symbol ? _Symbol.toStringTag : undefined;
/**
* A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the raw `toStringTag`.
*/
function getRawTag(value) {
var isOwn = hasOwnProperty.call(value, symToStringTag),
tag = value[symToStringTag];
try {
value[symToStringTag] = undefined;
var unmasked = true;
} catch (e) {}
var result = nativeObjectToString.call(value);
if (unmasked) {
if (isOwn) {
value[symToStringTag] = tag;
} else {
delete value[symToStringTag];
}
}
return result;
}
var _getRawTag = getRawTag;
/** Used for built-in method references. */
var objectProto$1 = Object.prototype;
/**
* Used to resolve the
* [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
* of values.
*/
var nativeObjectToString$1 = objectProto$1.toString;
/**
* Converts `value` to a string using `Object.prototype.toString`.
*
* @private
* @param {*} value The value to convert.
* @returns {string} Returns the converted string.
*/
function objectToString(value) {
return nativeObjectToString$1.call(value);
}
var _objectToString = objectToString;
/** `Object#toString` result references. */
var nullTag = '[object Null]',
undefinedTag = '[object Undefined]';
/** Built-in value references. */
var symToStringTag$1 = _Symbol ? _Symbol.toStringTag : undefined;
/**
* The base implementation of `getTag` without fallbacks for buggy environments.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the `toStringTag`.
*/
function baseGetTag(value) {
if (value == null) {
return value === undefined ? undefinedTag : nullTag;
}
return (symToStringTag$1 && symToStringTag$1 in Object(value))
? _getRawTag(value)
: _objectToString(value);
}
var _baseGetTag = baseGetTag;
/**
* Checks if `value` is object-like. A value is object-like if it's not `null`
* and has a `typeof` result of "object".
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is object-like, else `false`.
* @example
*
* _.isObjectLike({});
* // => true
*
* _.isObjectLike([1, 2, 3]);
* // => true
*
* _.isObjectLike(_.noop);
* // => false
*
* _.isObjectLike(null);
* // => false
*/
function isObjectLike(value) {
return value != null && typeof value == 'object';
}
var isObjectLike_1 = isObjectLike;
/** `Object#toString` result references. */
var symbolTag = '[object Symbol]';
/**
* Checks if `value` is classified as a `Symbol` primitive or object.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
* @example
*
* _.isSymbol(Symbol.iterator);
* // => true
*
* _.isSymbol('abc');
* // => false
*/
function isSymbol(value) {
return typeof value == 'symbol' ||
(isObjectLike_1(value) && _baseGetTag(value) == symbolTag);
}
var isSymbol_1 = isSymbol;
/** Used as references for various `Number` constants. */
var NAN = 0 / 0;
/** Used to match leading and trailing whitespace. */
var reTrim = /^\s+|\s+$/g;
/** Used to detect bad signed hexadecimal string values. */
var reIsBadHex = /^[-+]0x[0-9a-f]+$/i;
/** Used to detect binary string values. */
var reIsBinary = /^0b[01]+$/i;
/** Used to detect octal string values. */
var reIsOctal = /^0o[0-7]+$/i;
/** Built-in method references without a dependency on `root`. */
var freeParseInt = parseInt;
/**
* Converts `value` to a number.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to process.
* @returns {number} Returns the number.
* @example
*
* _.toNumber(3.2);
* // => 3.2
*
* _.toNumber(Number.MIN_VALUE);
* // => 5e-324
*
* _.toNumber(Infinity);
* // => Infinity
*
* _.toNumber('3.2');
* // => 3.2
*/
function toNumber(value) {
if (typeof value == 'number') {
return value;
}
if (isSymbol_1(value)) {
return NAN;
}
if (isObject_1(value)) {
var other = typeof value.valueOf == 'function' ? value.valueOf() : value;
value = isObject_1(other) ? (other + '') : other;
}
if (typeof value != 'string') {
return value === 0 ? value : +value;
}
value = value.replace(reTrim, '');
var isBinary = reIsBinary.test(value);
return (isBinary || reIsOctal.test(value))
? freeParseInt(value.slice(2), isBinary ? 2 : 8)
: (reIsBadHex.test(value) ? NAN : +value);
}
var toNumber_1 = toNumber;
/** Error message constants. */
var FUNC_ERROR_TEXT = 'Expected a function';
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeMax = Math.max,
nativeMin = Math.min;
/**
* Creates a debounced function that delays invoking `func` until after `wait`
* milliseconds have elapsed since the last time the debounced function was
* invoked. The debounced function comes with a `cancel` method to cancel
* delayed `func` invocations and a `flush` method to immediately invoke them.
* Provide `options` to indicate whether `func` should be invoked on the
* leading and/or trailing edge of the `wait` timeout. The `func` is invoked
* with the last arguments provided to the debounced function. Subsequent
* calls to the debounced function return the result of the last `func`
* invocation.
*
* **Note:** If `leading` and `trailing` options are `true`, `func` is
* invoked on the trailing edge of the timeout only if the debounced function
* is invoked more than once during the `wait` timeout.
*
* If `wait` is `0` and `leading` is `false`, `func` invocation is deferred
* until to the next tick, similar to `setTimeout` with a timeout of `0`.
*
* See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)
* for details over the differences between `_.debounce` and `_.throttle`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Function
* @param {Function} func The function to debounce.
* @param {number} [wait=0] The number of milliseconds to delay.
* @param {Object} [options={}] The options object.
* @param {boolean} [options.leading=false]
* Specify invoking on the leading edge of the timeout.
* @param {number} [options.maxWait]
* The maximum time `func` is allowed to be delayed before it's invoked.
* @param {boolean} [options.trailing=true]
* Specify invoking on the trailing edge of the timeout.
* @returns {Function} Returns the new debounced function.
* @example
*
* // Avoid costly calculations while the window size is in flux.
* jQuery(window).on('resize', _.debounce(calculateLayout, 150));
*
* // Invoke `sendMail` when clicked, debouncing subsequent calls.
* jQuery(element).on('click', _.debounce(sendMail, 300, {
* 'leading': true,
* 'trailing': false
* }));
*
* // Ensure `batchLog` is invoked once after 1 second of debounced calls.
* var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });
* var source = new EventSource('/stream');
* jQuery(source).on('message', debounced);
*
* // Cancel the trailing debounced invocation.
* jQuery(window).on('popstate', debounced.cancel);
*/
function debounce(func, wait, options) {
var lastArgs,
lastThis,
maxWait,
result,
timerId,
lastCallTime,
lastInvokeTime = 0,
leading = false,
maxing = false,
trailing = true;
if (typeof func != 'function') {
throw new TypeError(FUNC_ERROR_TEXT);
}
wait = toNumber_1(wait) || 0;
if (isObject_1(options)) {
leading = !!options.leading;
maxing = 'maxWait' in options;
maxWait = maxing ? nativeMax(toNumber_1(options.maxWait) || 0, wait) : maxWait;
trailing = 'trailing' in options ? !!options.trailing : trailing;
}
function invokeFunc(time) {
var args = lastArgs,
thisArg = lastThis;
lastArgs = lastThis = undefined;
lastInvokeTime = time;
result = func.apply(thisArg, args);
return result;
}
function leadingEdge(time) {
// Reset any `maxWait` timer.
lastInvokeTime = time;
// Start the timer for the trailing edge.
timerId = setTimeout(timerExpired, wait);
// Invoke the leading edge.
return leading ? invokeFunc(time) : result;
}
function remainingWait(time) {
var timeSinceLastCall = time - lastCallTime,
timeSinceLastInvoke = time - lastInvokeTime,
timeWaiting = wait - timeSinceLastCall;
return maxing
? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)
: timeWaiting;
}
function shouldInvoke(time) {
var timeSinceLastCall = time - lastCallTime,
timeSinceLastInvoke = time - lastInvokeTime;
// Either this is the first call, activity has stopped and we're at the
// trailing edge, the system time has gone backwards and we're treating
// it as the trailing edge, or we've hit the `maxWait` limit.
return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||
(timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));
}
function timerExpired() {
var time = now_1();
if (shouldInvoke(time)) {
return trailingEdge(time);
}
// Restart the timer.
timerId = setTimeout(timerExpired, remainingWait(time));
}
function trailingEdge(time) {
timerId = undefined;
// Only invoke if we have `lastArgs` which means `func` has been
// debounced at least once.
if (trailing && lastArgs) {
return invokeFunc(time);
}
lastArgs = lastThis = undefined;
return result;
}
function cancel() {
if (timerId !== undefined) {
clearTimeout(timerId);
}
lastInvokeTime = 0;
lastArgs = lastCallTime = lastThis = timerId = undefined;
}
function flush() {
return timerId === undefined ? result : trailingEdge(now_1());
}
function debounced() {
var time = now_1(),
isInvoking = shouldInvoke(time);
lastArgs = arguments;
lastThis = this;
lastCallTime = time;
if (isInvoking) {
if (timerId === undefined) {
return leadingEdge(lastCallTime);
}
if (maxing) {
// Handle invocations in a tight loop.
clearTimeout(timerId);
timerId = setTimeout(timerExpired, wait);
return invokeFunc(lastCallTime);
}
}
if (timerId === undefined) {
timerId = setTimeout(timerExpired, wait);
}
return result;
}
debounced.cancel = cancel;
debounced.flush = flush;
return debounced;
}
var debounce_1 = debounce;
/**
* A specialized version of `_.map` for arrays without support for iteratee
* shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns the new mapped array.
*/
function arrayMap(array, iteratee) {
var index = -1,
length = array == null ? 0 : array.length,
result = Array(length);
while (++index < length) {
result[index] = iteratee(array[index], index, array);
}
return result;
}
var _arrayMap = arrayMap;
/**
* Removes all key-value entries from the list cache.
*
* @private
* @name clear
* @memberOf ListCache
*/
function listCacheClear() {
this.__data__ = [];
this.size = 0;
}
var _listCacheClear = listCacheClear;
/**
* Performs a
* [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
* comparison between two values to determine if they are equivalent.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to compare.
* @param {*} other The other value to compare.
* @returns {boolean} Returns `true` if the values are equivalent, else `false`.
* @example
*
* var object = { 'a': 1 };
* var other = { 'a': 1 };
*
* _.eq(object, object);
* // => true
*
* _.eq(object, other);
* // => false
*
* _.eq('a', 'a');
* // => true
*
* _.eq('a', Object('a'));
* // => false
*
* _.eq(NaN, NaN);
* // => true
*/
function eq(value, other) {
return value === other || (value !== value && other !== other);
}
var eq_1 = eq;
/**
* Gets the index at which the `key` is found in `array` of key-value pairs.
*
* @private
* @param {Array} array The array to inspect.
* @param {*} key The key to search for.
* @returns {number} Returns the index of the matched value, else `-1`.
*/
function assocIndexOf(array, key) {
var length = array.length;
while (length--) {
if (eq_1(array[length][0], key)) {
return length;
}
}
return -1;
}
var _assocIndexOf = assocIndexOf;
/** Used for built-in method references. */
var arrayProto = Array.prototype;
/** Built-in value references. */
var splice = arrayProto.splice;
/**
* Removes `key` and its value from the list cache.
*
* @private
* @name delete
* @memberOf ListCache
* @param {string} key The key of the value to remove.
* @returns {boolean} Returns `true` if the entry was removed, else `false`.
*/
function listCacheDelete(key) {
var data = this.__data__,
index = _assocIndexOf(data, key);
if (index < 0) {
return false;
}
var lastIndex = data.length - 1;
if (index == lastIndex) {
data.pop();
} else {
splice.call(data, index, 1);
}
--this.size;
return true;
}
var _listCacheDelete = listCacheDelete;
/**
* Gets the list cache value for `key`.
*
* @private
* @name get
* @memberOf ListCache
* @param {string} key The key of the value to get.
* @returns {*} Returns the entry value.
*/
function listCacheGet(key) {
var data = this.__data__,
index = _assocIndexOf(data, key);
return index < 0 ? undefined : data[index][1];
}
var _listCacheGet = listCacheGet;
/**
* Checks if a list cache value for `key` exists.
*
* @private
* @name has
* @memberOf ListCache
* @param {string} key The key of the entry to check.
* @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
*/
function listCacheHas(key) {
return _assocIndexOf(this.__data__, key) > -1;
}
var _listCacheHas = listCacheHas;
/**
* Sets the list cache `key` to `value`.
*
* @private
* @name set
* @memberOf ListCache
* @param {string} key The key of the value to set.
* @param {*} value The value to set.
* @returns {Object} Returns the list cache instance.
*/
function listCacheSet(key, value) {
var data = this.__data__,
index = _assocIndexOf(data, key);
if (index < 0) {
++this.size;
data.push([key, value]);
} else {
data[index][1] = value;
}
return this;
}
var _listCacheSet = listCacheSet;
/**
* Creates an list cache object.
*
* @private
* @constructor
* @param {Array} [entries] The key-value pairs to cache.
*/
function ListCache(entries) {
var index = -1,
length = entries == null ? 0 : entries.length;
this.clear();
while (++index < length) {
var entry = entries[index];
this.set(entry[0], entry[1]);
}
}
// Add methods to `ListCache`.
ListCache.prototype.clear = _listCacheClear;
ListCache.prototype['delete'] = _listCacheDelete;
ListCache.prototype.get = _listCacheGet;
ListCache.prototype.has = _listCacheHas;
ListCache.prototype.set = _listCacheSet;
var _ListCache = ListCache;
/**
* Removes all key-value entries from the stack.
*
* @private
* @name clear
* @memberOf Stack
*/
function stackClear() {
this.__data__ = new _ListCache;
this.size = 0;
}
var _stackClear = stackClear;
/**
* Removes `key` and its value from the stack.
*
* @private
* @name delete
* @memberOf Stack
* @param {string} key The key of the value to remove.
* @returns {boolean} Returns `true` if the entry was removed, else `false`.
*/
function stackDelete(key) {
var data = this.__data__,
result = data['delete'](key);
this.size = data.size;
return result;
}
var _stackDelete = stackDelete;
/**
* Gets the stack value for `key`.
*
* @private
* @name get
* @memberOf Stack
* @param {string} key The key of the value to get.
* @returns {*} Returns the entry value.
*/
function stackGet(key) {
return this.__data__.get(key);
}
var _stackGet = stackGet;
/**
* Checks if a stack value for `key` exists.
*
* @private
* @name has
* @memberOf Stack
* @param {string} key The key of the entry to check.
* @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
*/
function stackHas(key) {
return this.__data__.has(key);
}
var _stackHas = stackHas;
/** `Object#toString` result references. */
var asyncTag = '[object AsyncFunction]',
funcTag = '[object Function]',
genTag = '[object GeneratorFunction]',
proxyTag = '[object Proxy]';
/**
* Checks if `value` is classified as a `Function` object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a function, else `false`.
* @example
*
* _.isFunction(_);
* // => true
*
* _.isFunction(/abc/);
* // => false
*/
function isFunction(value) {
if (!isObject_1(value)) {
return false;
}
// The use of `Object#toString` avoids issues with the `typeof` operator
// in Safari 9 which returns 'object' for typed arrays and other constructors.
var tag = _baseGetTag(value);
return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;
}
var isFunction_1 = isFunction;
/** Used to detect overreaching core-js shims. */
var coreJsData = _root['__core-js_shared__'];
var _coreJsData = coreJsData;
/** Used to detect methods masquerading as native. */
var maskSrcKey = (function() {
var uid = /[^.]+$/.exec(_coreJsData && _coreJsData.keys && _coreJsData.keys.IE_PROTO || '');
return uid ? ('Symbol(src)_1.' + uid) : '';
}());
/**
* Checks if `func` has its source masked.
*
* @private
* @param {Function} func The function to check.
* @returns {boolean} Returns `true` if `func` is masked, else `false`.
*/
function isMasked(func) {
return !!maskSrcKey && (maskSrcKey in func);
}
var _isMasked = isMasked;
/** Used for built-in method references. */
var funcProto = Function.prototype;
/** Used to resolve the decompiled source of functions. */
var funcToString = funcProto.toString;
/**
* Converts `func` to its source code.
*
* @private
* @param {Function} func The function to convert.
* @returns {string} Returns the source code.
*/
function toSource(func) {
if (func != null) {
try {
return funcToString.call(func);
} catch (e) {}
try {
return (func + '');
} catch (e) {}
}
return '';
}
var _toSource = toSource;
/**
* Used to match `RegExp`
* [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).
*/
var reRegExpChar = /[\\^$.*+?()[\]{}|]/g;
/** Used to detect host constructors (Safari). */
var reIsHostCtor = /^\[object .+?Constructor\]$/;
/** Used for built-in method references. */
var funcProto$1 = Function.prototype,
objectProto$2 = Object.prototype;
/** Used to resolve the decompiled source of functions. */
var funcToString$1 = funcProto$1.toString;
/** Used to check objects for own properties. */
var hasOwnProperty$1 = objectProto$2.hasOwnProperty;
/** Used to detect if a method is native. */
var reIsNative = RegExp('^' +
funcToString$1.call(hasOwnProperty$1).replace(reRegExpChar, '\\$&')
.replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'
);
/**
* The base implementation of `_.isNative` without bad shim checks.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a native function,
* else `false`.
*/
function baseIsNative(value) {
if (!isObject_1(value) || _isMasked(value)) {
return false;
}
var pattern = isFunction_1(value) ? reIsNative : reIsHostCtor;
return pattern.test(_toSource(value));
}
var _baseIsNative = baseIsNative;
/**
* Gets the value at `key` of `object`.
*
* @private
* @param {Object} [object] The object to query.
* @param {string} key The key of the property to get.
* @returns {*} Returns the property value.
*/
function getValue(object, key) {
return object == null ? undefined : object[key];
}
var _getValue = getValue;
/**
* Gets the native function at `key` of `object`.
*
* @private
* @param {Object} object The object to query.
* @param {string} key The key of the method to get.
* @returns {*} Returns the function if it's native, else `undefined`.
*/
function getNative(object, key) {
var value = _getValue(object, key);
return _baseIsNative(value) ? value : undefined;
}
var _getNative = getNative;
/* Built-in method references that are verified to be native. */
var Map = _getNative(_root, 'Map');
var _Map = Map;
/* Built-in method references that are verified to be native. */
var nativeCreate = _getNative(Object, 'create');
var _nativeCreate = nativeCreate;
/**
* Removes all key-value entries from the hash.
*
* @private
* @name clear
* @memberOf Hash
*/
function hashClear() {
this.__data__ = _nativeCreate ? _nativeCreate(null) : {};
this.size = 0;
}
var _hashClear = hashClear;
/**
* Removes `key` and its value from the hash.
*
* @private
* @name delete
* @memberOf Hash
* @param {Object} hash The hash to modify.
* @param {string} key The key of the value to remove.
* @returns {boolean} Returns `true` if the entry was removed, else `false`.
*/
function hashDelete(key) {
var result = this.has(key) && delete this.__data__[key];
this.size -= result ? 1 : 0;
return result;
}
var _hashDelete = hashDelete;
/** Used to stand-in for `undefined` hash values. */
var HASH_UNDEFINED = '__lodash_hash_undefined__';
/** Used for built-in method references. */
var objectProto$3 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$2 = objectProto$3.hasOwnProperty;
/**
* Gets the hash value for `key`.
*
* @private
* @name get
* @memberOf Hash
* @param {string} key The key of the value to get.
* @returns {*} Returns the entry value.
*/
function hashGet(key) {
var data = this.__data__;
if (_nativeCreate) {
var result = data[key];
return result === HASH_UNDEFINED ? undefined : result;
}
return hasOwnProperty$2.call(data, key) ? data[key] : undefined;
}
var _hashGet = hashGet;
/** Used for built-in method references. */
var objectProto$4 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$3 = objectProto$4.hasOwnProperty;
/**
* Checks if a hash value for `key` exists.
*
* @private
* @name has
* @memberOf Hash
* @param {string} key The key of the entry to check.
* @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
*/
function hashHas(key) {
var data = this.__data__;
return _nativeCreate ? (data[key] !== undefined) : hasOwnProperty$3.call(data, key);
}
var _hashHas = hashHas;
/** Used to stand-in for `undefined` hash values. */
var HASH_UNDEFINED$1 = '__lodash_hash_undefined__';
/**
* Sets the hash `key` to `value`.
*
* @private
* @name set
* @memberOf Hash
* @param {string} key The key of the value to set.
* @param {*} value The value to set.
* @returns {Object} Returns the hash instance.
*/
function hashSet(key, value) {
var data = this.__data__;
this.size += this.has(key) ? 0 : 1;
data[key] = (_nativeCreate && value === undefined) ? HASH_UNDEFINED$1 : value;
return this;
}
var _hashSet = hashSet;
/**
* Creates a hash object.
*
* @private
* @constructor
* @param {Array} [entries] The key-value pairs to cache.
*/
function Hash(entries) {
var index = -1,
length = entries == null ? 0 : entries.length;
this.clear();
while (++index < length) {
var entry = entries[index];
this.set(entry[0], entry[1]);
}
}
// Add methods to `Hash`.
Hash.prototype.clear = _hashClear;
Hash.prototype['delete'] = _hashDelete;
Hash.prototype.get = _hashGet;
Hash.prototype.has = _hashHas;
Hash.prototype.set = _hashSet;
var _Hash = Hash;
/**
* Removes all key-value entries from the map.
*
* @private
* @name clear
* @memberOf MapCache
*/
function mapCacheClear() {
this.size = 0;
this.__data__ = {
'hash': new _Hash,
'map': new (_Map || _ListCache),
'string': new _Hash
};
}
var _mapCacheClear = mapCacheClear;
/**
* Checks if `value` is suitable for use as unique object key.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is suitable, else `false`.
*/
function isKeyable(value) {
var type = typeof value;
return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')
? (value !== '__proto__')
: (value === null);
}
var _isKeyable = isKeyable;
/**
* Gets the data for `map`.
*
* @private
* @param {Object} map The map to query.
* @param {string} key The reference key.
* @returns {*} Returns the map data.
*/
function getMapData(map, key) {
var data = map.__data__;
return _isKeyable(key)
? data[typeof key == 'string' ? 'string' : 'hash']
: data.map;
}
var _getMapData = getMapData;
/**
* Removes `key` and its value from the map.
*
* @private
* @name delete
* @memberOf MapCache
* @param {string} key The key of the value to remove.
* @returns {boolean} Returns `true` if the entry was removed, else `false`.
*/
function mapCacheDelete(key) {
var result = _getMapData(this, key)['delete'](key);
this.size -= result ? 1 : 0;
return result;
}
var _mapCacheDelete = mapCacheDelete;
/**
* Gets the map value for `key`.
*
* @private
* @name get
* @memberOf MapCache
* @param {string} key The key of the value to get.
* @returns {*} Returns the entry value.
*/
function mapCacheGet(key) {
return _getMapData(this, key).get(key);
}
var _mapCacheGet = mapCacheGet;
/**
* Checks if a map value for `key` exists.
*
* @private
* @name has
* @memberOf MapCache
* @param {string} key The key of the entry to check.
* @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.
*/
function mapCacheHas(key) {
return _getMapData(this, key).has(key);
}
var _mapCacheHas = mapCacheHas;
/**
* Sets the map `key` to `value`.
*
* @private
* @name set
* @memberOf MapCache
* @param {string} key The key of the value to set.
* @param {*} value The value to set.
* @returns {Object} Returns the map cache instance.
*/
function mapCacheSet(key, value) {
var data = _getMapData(this, key),
size = data.size;
data.set(key, value);
this.size += data.size == size ? 0 : 1;
return this;
}
var _mapCacheSet = mapCacheSet;
/**
* Creates a map cache object to store key-value pairs.
*
* @private
* @constructor
* @param {Array} [entries] The key-value pairs to cache.
*/
function MapCache(entries) {
var index = -1,
length = entries == null ? 0 : entries.length;
this.clear();
while (++index < length) {
var entry = entries[index];
this.set(entry[0], entry[1]);
}
}
// Add methods to `MapCache`.
MapCache.prototype.clear = _mapCacheClear;
MapCache.prototype['delete'] = _mapCacheDelete;
MapCache.prototype.get = _mapCacheGet;
MapCache.prototype.has = _mapCacheHas;
MapCache.prototype.set = _mapCacheSet;
var _MapCache = MapCache;
/** Used as the size to enable large array optimizations. */
var LARGE_ARRAY_SIZE = 200;
/**
* Sets the stack `key` to `value`.
*
* @private
* @name set
* @memberOf Stack
* @param {string} key The key of the value to set.
* @param {*} value The value to set.
* @returns {Object} Returns the stack cache instance.
*/
function stackSet(key, value) {
var data = this.__data__;
if (data instanceof _ListCache) {
var pairs = data.__data__;
if (!_Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {
pairs.push([key, value]);
this.size = ++data.size;
return this;
}
data = this.__data__ = new _MapCache(pairs);
}
data.set(key, value);
this.size = data.size;
return this;
}
var _stackSet = stackSet;
/**
* Creates a stack cache object to store key-value pairs.
*
* @private
* @constructor
* @param {Array} [entries] The key-value pairs to cache.
*/
function Stack(entries) {
var data = this.__data__ = new _ListCache(entries);
this.size = data.size;
}
// Add methods to `Stack`.
Stack.prototype.clear = _stackClear;
Stack.prototype['delete'] = _stackDelete;
Stack.prototype.get = _stackGet;
Stack.prototype.has = _stackHas;
Stack.prototype.set = _stackSet;
var _Stack = Stack;
/**
* A specialized version of `_.forEach` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns `array`.
*/
function arrayEach(array, iteratee) {
var index = -1,
length = array == null ? 0 : array.length;
while (++index < length) {
if (iteratee(array[index], index, array) === false) {
break;
}
}
return array;
}
var _arrayEach = arrayEach;
var defineProperty = (function() {
try {
var func = _getNative(Object, 'defineProperty');
func({}, '', {});
return func;
} catch (e) {}
}());
var _defineProperty = defineProperty;
/**
* The base implementation of `assignValue` and `assignMergeValue` without
* value checks.
*
* @private
* @param {Object} object The object to modify.
* @param {string} key The key of the property to assign.
* @param {*} value The value to assign.
*/
function baseAssignValue(object, key, value) {
if (key == '__proto__' && _defineProperty) {
_defineProperty(object, key, {
'configurable': true,
'enumerable': true,
'value': value,
'writable': true
});
} else {
object[key] = value;
}
}
var _baseAssignValue = baseAssignValue;
/** Used for built-in method references. */
var objectProto$5 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$4 = objectProto$5.hasOwnProperty;
/**
* Assigns `value` to `key` of `object` if the existing value is not equivalent
* using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)
* for equality comparisons.
*
* @private
* @param {Object} object The object to modify.
* @param {string} key The key of the property to assign.
* @param {*} value The value to assign.
*/
function assignValue(object, key, value) {
var objValue = object[key];
if (!(hasOwnProperty$4.call(object, key) && eq_1(objValue, value)) ||
(value === undefined && !(key in object))) {
_baseAssignValue(object, key, value);
}
}
var _assignValue = assignValue;
/**
* Copies properties of `source` to `object`.
*
* @private
* @param {Object} source The object to copy properties from.
* @param {Array} props The property identifiers to copy.
* @param {Object} [object={}] The object to copy properties to.
* @param {Function} [customizer] The function to customize copied values.
* @returns {Object} Returns `object`.
*/
function copyObject(source, props, object, customizer) {
var isNew = !object;
object || (object = {});
var index = -1,
length = props.length;
while (++index < length) {
var key = props[index];
var newValue = customizer
? customizer(object[key], source[key], key, object, source)
: undefined;
if (newValue === undefined) {
newValue = source[key];
}
if (isNew) {
_baseAssignValue(object, key, newValue);
} else {
_assignValue(object, key, newValue);
}
}
return object;
}
var _copyObject = copyObject;
/**
* The base implementation of `_.times` without support for iteratee shorthands
* or max array length checks.
*
* @private
* @param {number} n The number of times to invoke `iteratee`.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns the array of results.
*/
function baseTimes(n, iteratee) {
var index = -1,
result = Array(n);
while (++index < n) {
result[index] = iteratee(index);
}
return result;
}
var _baseTimes = baseTimes;
/** `Object#toString` result references. */
var argsTag = '[object Arguments]';
/**
* The base implementation of `_.isArguments`.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an `arguments` object,
*/
function baseIsArguments(value) {
return isObjectLike_1(value) && _baseGetTag(value) == argsTag;
}
var _baseIsArguments = baseIsArguments;
/** Used for built-in method references. */
var objectProto$6 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$5 = objectProto$6.hasOwnProperty;
/** Built-in value references. */
var propertyIsEnumerable = objectProto$6.propertyIsEnumerable;
/**
* Checks if `value` is likely an `arguments` object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an `arguments` object,
* else `false`.
* @example
*
* _.isArguments(function() { return arguments; }());
* // => true
*
* _.isArguments([1, 2, 3]);
* // => false
*/
var isArguments = _baseIsArguments(function() { return arguments; }()) ? _baseIsArguments : function(value) {
return isObjectLike_1(value) && hasOwnProperty$5.call(value, 'callee') &&
!propertyIsEnumerable.call(value, 'callee');
};
var isArguments_1 = isArguments;
/**
* Checks if `value` is classified as an `Array` object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an array, else `false`.
* @example
*
* _.isArray([1, 2, 3]);
* // => true
*
* _.isArray(document.body.children);
* // => false
*
* _.isArray('abc');
* // => false
*
* _.isArray(_.noop);
* // => false
*/
var isArray = Array.isArray;
var isArray_1 = isArray;
/**
* This method returns `false`.
*
* @static
* @memberOf _
* @since 4.13.0
* @category Util
* @returns {boolean} Returns `false`.
* @example
*
* _.times(2, _.stubFalse);
* // => [false, false]
*/
function stubFalse() {
return false;
}
var stubFalse_1 = stubFalse;
var isBuffer_1 = createCommonjsModule(function (module, exports) {
/** Detect free variable `exports`. */
var freeExports = exports && !exports.nodeType && exports;
/** Detect free variable `module`. */
var freeModule = freeExports && 'object' == 'object' && module && !module.nodeType && module;
/** Detect the popular CommonJS extension `module.exports`. */
var moduleExports = freeModule && freeModule.exports === freeExports;
/** Built-in value references. */
var Buffer = moduleExports ? _root.Buffer : undefined;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;
/**
* Checks if `value` is a buffer.
*
* @static
* @memberOf _
* @since 4.3.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a buffer, else `false`.
* @example
*
* _.isBuffer(new Buffer(2));
* // => true
*
* _.isBuffer(new Uint8Array(2));
* // => false
*/
var isBuffer = nativeIsBuffer || stubFalse_1;
module.exports = isBuffer;
});
/** Used as references for various `Number` constants. */
var MAX_SAFE_INTEGER = 9007199254740991;
/** Used to detect unsigned integer values. */
var reIsUint = /^(?:0|[1-9]\d*)$/;
/**
* Checks if `value` is a valid array-like index.
*
* @private
* @param {*} value The value to check.
* @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
* @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
*/
function isIndex(value, length) {
var type = typeof value;
length = length == null ? MAX_SAFE_INTEGER : length;
return !!length &&
(type == 'number' ||
(type != 'symbol' && reIsUint.test(value))) &&
(value > -1 && value % 1 == 0 && value < length);
}
var _isIndex = isIndex;
/** Used as references for various `Number` constants. */
var MAX_SAFE_INTEGER$1 = 9007199254740991;
/**
* Checks if `value` is a valid array-like length.
*
* **Note:** This method is loosely based on
* [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a valid length, else `false`.
* @example
*
* _.isLength(3);
* // => true
*
* _.isLength(Number.MIN_VALUE);
* // => false
*
* _.isLength(Infinity);
* // => false
*
* _.isLength('3');
* // => false
*/
function isLength(value) {
return typeof value == 'number' &&
value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER$1;
}
var isLength_1 = isLength;
/** `Object#toString` result references. */
var argsTag$1 = '[object Arguments]',
arrayTag = '[object Array]',
boolTag = '[object Boolean]',
dateTag = '[object Date]',
errorTag = '[object Error]',
funcTag$1 = '[object Function]',
mapTag = '[object Map]',
numberTag = '[object Number]',
objectTag = '[object Object]',
regexpTag = '[object RegExp]',
setTag = '[object Set]',
stringTag = '[object String]',
weakMapTag = '[object WeakMap]';
var arrayBufferTag = '[object ArrayBuffer]',
dataViewTag = '[object DataView]',
float32Tag = '[object Float32Array]',
float64Tag = '[object Float64Array]',
int8Tag = '[object Int8Array]',
int16Tag = '[object Int16Array]',
int32Tag = '[object Int32Array]',
uint8Tag = '[object Uint8Array]',
uint8ClampedTag = '[object Uint8ClampedArray]',
uint16Tag = '[object Uint16Array]',
uint32Tag = '[object Uint32Array]';
/** Used to identify `toStringTag` values of typed arrays. */
var typedArrayTags = {};
typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =
typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =
typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =
typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =
typedArrayTags[uint32Tag] = true;
typedArrayTags[argsTag$1] = typedArrayTags[arrayTag] =
typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =
typedArrayTags[dataViewTag] = typedArrayTags[dateTag] =
typedArrayTags[errorTag] = typedArrayTags[funcTag$1] =
typedArrayTags[mapTag] = typedArrayTags[numberTag] =
typedArrayTags[objectTag] = typedArrayTags[regexpTag] =
typedArrayTags[setTag] = typedArrayTags[stringTag] =
typedArrayTags[weakMapTag] = false;
/**
* The base implementation of `_.isTypedArray` without Node.js optimizations.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a typed array, else `false`.
*/
function baseIsTypedArray(value) {
return isObjectLike_1(value) &&
isLength_1(value.length) && !!typedArrayTags[_baseGetTag(value)];
}
var _baseIsTypedArray = baseIsTypedArray;
/**
* The base implementation of `_.unary` without support for storing metadata.
*
* @private
* @param {Function} func The function to cap arguments for.
* @returns {Function} Returns the new capped function.
*/
function baseUnary(func) {
return function(value) {
return func(value);
};
}
var _baseUnary = baseUnary;
var _nodeUtil = createCommonjsModule(function (module, exports) {
/** Detect free variable `exports`. */
var freeExports = exports && !exports.nodeType && exports;
/** Detect free variable `module`. */
var freeModule = freeExports && 'object' == 'object' && module && !module.nodeType && module;
/** Detect the popular CommonJS extension `module.exports`. */
var moduleExports = freeModule && freeModule.exports === freeExports;
/** Detect free variable `process` from Node.js. */
var freeProcess = moduleExports && _freeGlobal.process;
/** Used to access faster Node.js helpers. */
var nodeUtil = (function() {
try {
// Use `util.types` for Node.js 10+.
var types = freeModule && freeModule.require && freeModule.require('util').types;
if (types) {
return types;
}
// Legacy `process.binding('util')` for Node.js < 10.
return freeProcess && freeProcess.binding && freeProcess.binding('util');
} catch (e) {}
}());
module.exports = nodeUtil;
});
/* Node.js helper references. */
var nodeIsTypedArray = _nodeUtil && _nodeUtil.isTypedArray;
/**
* Checks if `value` is classified as a typed array.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a typed array, else `false`.
* @example
*
* _.isTypedArray(new Uint8Array);
* // => true
*
* _.isTypedArray([]);
* // => false
*/
var isTypedArray = nodeIsTypedArray ? _baseUnary(nodeIsTypedArray) : _baseIsTypedArray;
var isTypedArray_1 = isTypedArray;
/** Used for built-in method references. */
var objectProto$7 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$6 = objectProto$7.hasOwnProperty;
/**
* Creates an array of the enumerable property names of the array-like `value`.
*
* @private
* @param {*} value The value to query.
* @param {boolean} inherited Specify returning inherited property names.
* @returns {Array} Returns the array of property names.
*/
function arrayLikeKeys(value, inherited) {
var isArr = isArray_1(value),
isArg = !isArr && isArguments_1(value),
isBuff = !isArr && !isArg && isBuffer_1(value),
isType = !isArr && !isArg && !isBuff && isTypedArray_1(value),
skipIndexes = isArr || isArg || isBuff || isType,
result = skipIndexes ? _baseTimes(value.length, String) : [],
length = result.length;
for (var key in value) {
if ((inherited || hasOwnProperty$6.call(value, key)) &&
!(skipIndexes && (
// Safari 9 has enumerable `arguments.length` in strict mode.
key == 'length' ||
// Node.js 0.10 has enumerable non-index properties on buffers.
(isBuff && (key == 'offset' || key == 'parent')) ||
// PhantomJS 2 has enumerable non-index properties on typed arrays.
(isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||
// Skip index properties.
_isIndex(key, length)
))) {
result.push(key);
}
}
return result;
}
var _arrayLikeKeys = arrayLikeKeys;
/** Used for built-in method references. */
var objectProto$8 = Object.prototype;
/**
* Checks if `value` is likely a prototype object.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a prototype, else `false`.
*/
function isPrototype(value) {
var Ctor = value && value.constructor,
proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto$8;
return value === proto;
}
var _isPrototype = isPrototype;
/**
* Creates a unary function that invokes `func` with its argument transformed.
*
* @private
* @param {Function} func The function to wrap.
* @param {Function} transform The argument transform.
* @returns {Function} Returns the new function.
*/
function overArg(func, transform) {
return function(arg) {
return func(transform(arg));
};
}
var _overArg = overArg;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeKeys = _overArg(Object.keys, Object);
var _nativeKeys = nativeKeys;
/** Used for built-in method references. */
var objectProto$9 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$7 = objectProto$9.hasOwnProperty;
/**
* The base implementation of `_.keys` which doesn't treat sparse arrays as dense.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
*/
function baseKeys(object) {
if (!_isPrototype(object)) {
return _nativeKeys(object);
}
var result = [];
for (var key in Object(object)) {
if (hasOwnProperty$7.call(object, key) && key != 'constructor') {
result.push(key);
}
}
return result;
}
var _baseKeys = baseKeys;
/**
* Checks if `value` is array-like. A value is considered array-like if it's
* not a function and has a `value.length` that's an integer greater than or
* equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is array-like, else `false`.
* @example
*
* _.isArrayLike([1, 2, 3]);
* // => true
*
* _.isArrayLike(document.body.children);
* // => true
*
* _.isArrayLike('abc');
* // => true
*
* _.isArrayLike(_.noop);
* // => false
*/
function isArrayLike(value) {
return value != null && isLength_1(value.length) && !isFunction_1(value);
}
var isArrayLike_1 = isArrayLike;
/**
* Creates an array of the own enumerable property names of `object`.
*
* **Note:** Non-object values are coerced to objects. See the
* [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)
* for more details.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.keys(new Foo);
* // => ['a', 'b'] (iteration order is not guaranteed)
*
* _.keys('hi');
* // => ['0', '1']
*/
function keys(object) {
return isArrayLike_1(object) ? _arrayLikeKeys(object) : _baseKeys(object);
}
var keys_1 = keys;
/**
* The base implementation of `_.assign` without support for multiple sources
* or `customizer` functions.
*
* @private
* @param {Object} object The destination object.
* @param {Object} source The source object.
* @returns {Object} Returns `object`.
*/
function baseAssign(object, source) {
return object && _copyObject(source, keys_1(source), object);
}
var _baseAssign = baseAssign;
/**
* This function is like
* [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)
* except that it includes inherited enumerable properties.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
*/
function nativeKeysIn(object) {
var result = [];
if (object != null) {
for (var key in Object(object)) {
result.push(key);
}
}
return result;
}
var _nativeKeysIn = nativeKeysIn;
/** Used for built-in method references. */
var objectProto$a = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$8 = objectProto$a.hasOwnProperty;
/**
* The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
*/
function baseKeysIn(object) {
if (!isObject_1(object)) {
return _nativeKeysIn(object);
}
var isProto = _isPrototype(object),
result = [];
for (var key in object) {
if (!(key == 'constructor' && (isProto || !hasOwnProperty$8.call(object, key)))) {
result.push(key);
}
}
return result;
}
var _baseKeysIn = baseKeysIn;
/**
* Creates an array of the own and inherited enumerable property names of `object`.
*
* **Note:** Non-object values are coerced to objects.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.keysIn(new Foo);
* // => ['a', 'b', 'c'] (iteration order is not guaranteed)
*/
function keysIn$1(object) {
return isArrayLike_1(object) ? _arrayLikeKeys(object, true) : _baseKeysIn(object);
}
var keysIn_1 = keysIn$1;
/**
* The base implementation of `_.assignIn` without support for multiple sources
* or `customizer` functions.
*
* @private
* @param {Object} object The destination object.
* @param {Object} source The source object.
* @returns {Object} Returns `object`.
*/
function baseAssignIn(object, source) {
return object && _copyObject(source, keysIn_1(source), object);
}
var _baseAssignIn = baseAssignIn;
var _cloneBuffer = createCommonjsModule(function (module, exports) {
/** Detect free variable `exports`. */
var freeExports = exports && !exports.nodeType && exports;
/** Detect free variable `module`. */
var freeModule = freeExports && 'object' == 'object' && module && !module.nodeType && module;
/** Detect the popular CommonJS extension `module.exports`. */
var moduleExports = freeModule && freeModule.exports === freeExports;
/** Built-in value references. */
var Buffer = moduleExports ? _root.Buffer : undefined,
allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;
/**
* Creates a clone of `buffer`.
*
* @private
* @param {Buffer} buffer The buffer to clone.
* @param {boolean} [isDeep] Specify a deep clone.
* @returns {Buffer} Returns the cloned buffer.
*/
function cloneBuffer(buffer, isDeep) {
if (isDeep) {
return buffer.slice();
}
var length = buffer.length,
result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);
buffer.copy(result);
return result;
}
module.exports = cloneBuffer;
});
/**
* Copies the values of `source` to `array`.
*
* @private
* @param {Array} source The array to copy values from.
* @param {Array} [array=[]] The array to copy values to.
* @returns {Array} Returns `array`.
*/
function copyArray(source, array) {
var index = -1,
length = source.length;
array || (array = Array(length));
while (++index < length) {
array[index] = source[index];
}
return array;
}
var _copyArray = copyArray;
/**
* A specialized version of `_.filter` for arrays without support for
* iteratee shorthands.
*
* @private
* @param {Array} [array] The array to iterate over.
* @param {Function} predicate The function invoked per iteration.
* @returns {Array} Returns the new filtered array.
*/
function arrayFilter(array, predicate) {
var index = -1,
length = array == null ? 0 : array.length,
resIndex = 0,
result = [];
while (++index < length) {
var value = array[index];
if (predicate(value, index, array)) {
result[resIndex++] = value;
}
}
return result;
}
var _arrayFilter = arrayFilter;
/**
* This method returns a new empty array.
*
* @static
* @memberOf _
* @since 4.13.0
* @category Util
* @returns {Array} Returns the new empty array.
* @example
*
* var arrays = _.times(2, _.stubArray);
*
* console.log(arrays);
* // => [[], []]
*
* console.log(arrays[0] === arrays[1]);
* // => false
*/
function stubArray() {
return [];
}
var stubArray_1 = stubArray;
/** Used for built-in method references. */
var objectProto$b = Object.prototype;
/** Built-in value references. */
var propertyIsEnumerable$1 = objectProto$b.propertyIsEnumerable;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeGetSymbols = Object.getOwnPropertySymbols;
/**
* Creates an array of the own enumerable symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of symbols.
*/
var getSymbols = !nativeGetSymbols ? stubArray_1 : function(object) {
if (object == null) {
return [];
}
object = Object(object);
return _arrayFilter(nativeGetSymbols(object), function(symbol) {
return propertyIsEnumerable$1.call(object, symbol);
});
};
var _getSymbols = getSymbols;
/**
* Copies own symbols of `source` to `object`.
*
* @private
* @param {Object} source The object to copy symbols from.
* @param {Object} [object={}] The object to copy symbols to.
* @returns {Object} Returns `object`.
*/
function copySymbols(source, object) {
return _copyObject(source, _getSymbols(source), object);
}
var _copySymbols = copySymbols;
/**
* Appends the elements of `values` to `array`.
*
* @private
* @param {Array} array The array to modify.
* @param {Array} values The values to append.
* @returns {Array} Returns `array`.
*/
function arrayPush(array, values) {
var index = -1,
length = values.length,
offset = array.length;
while (++index < length) {
array[offset + index] = values[index];
}
return array;
}
var _arrayPush = arrayPush;
/** Built-in value references. */
var getPrototype = _overArg(Object.getPrototypeOf, Object);
var _getPrototype = getPrototype;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeGetSymbols$1 = Object.getOwnPropertySymbols;
/**
* Creates an array of the own and inherited enumerable symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of symbols.
*/
var getSymbolsIn = !nativeGetSymbols$1 ? stubArray_1 : function(object) {
var result = [];
while (object) {
_arrayPush(result, _getSymbols(object));
object = _getPrototype(object);
}
return result;
};
var _getSymbolsIn = getSymbolsIn;
/**
* Copies own and inherited symbols of `source` to `object`.
*
* @private
* @param {Object} source The object to copy symbols from.
* @param {Object} [object={}] The object to copy symbols to.
* @returns {Object} Returns `object`.
*/
function copySymbolsIn(source, object) {
return _copyObject(source, _getSymbolsIn(source), object);
}
var _copySymbolsIn = copySymbolsIn;
/**
* The base implementation of `getAllKeys` and `getAllKeysIn` which uses
* `keysFunc` and `symbolsFunc` to get the enumerable property names and
* symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @param {Function} keysFunc The function to get the keys of `object`.
* @param {Function} symbolsFunc The function to get the symbols of `object`.
* @returns {Array} Returns the array of property names and symbols.
*/
function baseGetAllKeys(object, keysFunc, symbolsFunc) {
var result = keysFunc(object);
return isArray_1(object) ? result : _arrayPush(result, symbolsFunc(object));
}
var _baseGetAllKeys = baseGetAllKeys;
/**
* Creates an array of own enumerable property names and symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names and symbols.
*/
function getAllKeys(object) {
return _baseGetAllKeys(object, keys_1, _getSymbols);
}
var _getAllKeys = getAllKeys;
/**
* Creates an array of own and inherited enumerable property names and
* symbols of `object`.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names and symbols.
*/
function getAllKeysIn(object) {
return _baseGetAllKeys(object, keysIn_1, _getSymbolsIn);
}
var _getAllKeysIn = getAllKeysIn;
/* Built-in method references that are verified to be native. */
var DataView = _getNative(_root, 'DataView');
var _DataView = DataView;
/* Built-in method references that are verified to be native. */
var Promise$1 = _getNative(_root, 'Promise');
var _Promise = Promise$1;
/* Built-in method references that are verified to be native. */
var Set$1 = _getNative(_root, 'Set');
var _Set = Set$1;
/* Built-in method references that are verified to be native. */
var WeakMap = _getNative(_root, 'WeakMap');
var _WeakMap = WeakMap;
/** `Object#toString` result references. */
var mapTag$1 = '[object Map]',
objectTag$1 = '[object Object]',
promiseTag = '[object Promise]',
setTag$1 = '[object Set]',
weakMapTag$1 = '[object WeakMap]';
var dataViewTag$1 = '[object DataView]';
/** Used to detect maps, sets, and weakmaps. */
var dataViewCtorString = _toSource(_DataView),
mapCtorString = _toSource(_Map),
promiseCtorString = _toSource(_Promise),
setCtorString = _toSource(_Set),
weakMapCtorString = _toSource(_WeakMap);
/**
* Gets the `toStringTag` of `value`.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the `toStringTag`.
*/
var getTag = _baseGetTag;
// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.
if ((_DataView && getTag(new _DataView(new ArrayBuffer(1))) != dataViewTag$1) ||
(_Map && getTag(new _Map) != mapTag$1) ||
(_Promise && getTag(_Promise.resolve()) != promiseTag) ||
(_Set && getTag(new _Set) != setTag$1) ||
(_WeakMap && getTag(new _WeakMap) != weakMapTag$1)) {
getTag = function(value) {
var result = _baseGetTag(value),
Ctor = result == objectTag$1 ? value.constructor : undefined,
ctorString = Ctor ? _toSource(Ctor) : '';
if (ctorString) {
switch (ctorString) {
case dataViewCtorString: return dataViewTag$1;
case mapCtorString: return mapTag$1;
case promiseCtorString: return promiseTag;
case setCtorString: return setTag$1;
case weakMapCtorString: return weakMapTag$1;
}
}
return result;
};
}
var _getTag = getTag;
/** Used for built-in method references. */
var objectProto$c = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$9 = objectProto$c.hasOwnProperty;
/**
* Initializes an array clone.
*
* @private
* @param {Array} array The array to clone.
* @returns {Array} Returns the initialized clone.
*/
function initCloneArray(array) {
var length = array.length,
result = new array.constructor(length);
// Add properties assigned by `RegExp#exec`.
if (length && typeof array[0] == 'string' && hasOwnProperty$9.call(array, 'index')) {
result.index = array.index;
result.input = array.input;
}
return result;
}
var _initCloneArray = initCloneArray;
/** Built-in value references. */
var Uint8Array = _root.Uint8Array;
var _Uint8Array = Uint8Array;
/**
* Creates a clone of `arrayBuffer`.
*
* @private
* @param {ArrayBuffer} arrayBuffer The array buffer to clone.
* @returns {ArrayBuffer} Returns the cloned array buffer.
*/
function cloneArrayBuffer(arrayBuffer) {
var result = new arrayBuffer.constructor(arrayBuffer.byteLength);
new _Uint8Array(result).set(new _Uint8Array(arrayBuffer));
return result;
}
var _cloneArrayBuffer = cloneArrayBuffer;
/**
* Creates a clone of `dataView`.
*
* @private
* @param {Object} dataView The data view to clone.
* @param {boolean} [isDeep] Specify a deep clone.
* @returns {Object} Returns the cloned data view.
*/
function cloneDataView(dataView, isDeep) {
var buffer = isDeep ? _cloneArrayBuffer(dataView.buffer) : dataView.buffer;
return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);
}
var _cloneDataView = cloneDataView;
/** Used to match `RegExp` flags from their coerced string values. */
var reFlags = /\w*$/;
/**
* Creates a clone of `regexp`.
*
* @private
* @param {Object} regexp The regexp to clone.
* @returns {Object} Returns the cloned regexp.
*/
function cloneRegExp(regexp) {
var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));
result.lastIndex = regexp.lastIndex;
return result;
}
var _cloneRegExp = cloneRegExp;
/** Used to convert symbols to primitives and strings. */
var symbolProto = _Symbol ? _Symbol.prototype : undefined,
symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;
/**
* Creates a clone of the `symbol` object.
*
* @private
* @param {Object} symbol The symbol object to clone.
* @returns {Object} Returns the cloned symbol object.
*/
function cloneSymbol(symbol) {
return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};
}
var _cloneSymbol = cloneSymbol;
/**
* Creates a clone of `typedArray`.
*
* @private
* @param {Object} typedArray The typed array to clone.
* @param {boolean} [isDeep] Specify a deep clone.
* @returns {Object} Returns the cloned typed array.
*/
function cloneTypedArray(typedArray, isDeep) {
var buffer = isDeep ? _cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;
return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);
}
var _cloneTypedArray = cloneTypedArray;
/** `Object#toString` result references. */
var boolTag$1 = '[object Boolean]',
dateTag$1 = '[object Date]',
mapTag$2 = '[object Map]',
numberTag$1 = '[object Number]',
regexpTag$1 = '[object RegExp]',
setTag$2 = '[object Set]',
stringTag$1 = '[object String]',
symbolTag$1 = '[object Symbol]';
var arrayBufferTag$1 = '[object ArrayBuffer]',
dataViewTag$2 = '[object DataView]',
float32Tag$1 = '[object Float32Array]',
float64Tag$1 = '[object Float64Array]',
int8Tag$1 = '[object Int8Array]',
int16Tag$1 = '[object Int16Array]',
int32Tag$1 = '[object Int32Array]',
uint8Tag$1 = '[object Uint8Array]',
uint8ClampedTag$1 = '[object Uint8ClampedArray]',
uint16Tag$1 = '[object Uint16Array]',
uint32Tag$1 = '[object Uint32Array]';
/**
* Initializes an object clone based on its `toStringTag`.
*
* **Note:** This function only supports cloning values with tags of
* `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.
*
* @private
* @param {Object} object The object to clone.
* @param {string} tag The `toStringTag` of the object to clone.
* @param {boolean} [isDeep] Specify a deep clone.
* @returns {Object} Returns the initialized clone.
*/
function initCloneByTag(object, tag, isDeep) {
var Ctor = object.constructor;
switch (tag) {
case arrayBufferTag$1:
return _cloneArrayBuffer(object);
case boolTag$1:
case dateTag$1:
return new Ctor(+object);
case dataViewTag$2:
return _cloneDataView(object, isDeep);
case float32Tag$1: case float64Tag$1:
case int8Tag$1: case int16Tag$1: case int32Tag$1:
case uint8Tag$1: case uint8ClampedTag$1: case uint16Tag$1: case uint32Tag$1:
return _cloneTypedArray(object, isDeep);
case mapTag$2:
return new Ctor;
case numberTag$1:
case stringTag$1:
return new Ctor(object);
case regexpTag$1:
return _cloneRegExp(object);
case setTag$2:
return new Ctor;
case symbolTag$1:
return _cloneSymbol(object);
}
}
var _initCloneByTag = initCloneByTag;
/** Built-in value references. */
var objectCreate = Object.create;
/**
* The base implementation of `_.create` without support for assigning
* properties to the created object.
*
* @private
* @param {Object} proto The object to inherit from.
* @returns {Object} Returns the new object.
*/
var baseCreate = (function() {
function object() {}
return function(proto) {
if (!isObject_1(proto)) {
return {};
}
if (objectCreate) {
return objectCreate(proto);
}
object.prototype = proto;
var result = new object;
object.prototype = undefined;
return result;
};
}());
var _baseCreate = baseCreate;
/**
* Initializes an object clone.
*
* @private
* @param {Object} object The object to clone.
* @returns {Object} Returns the initialized clone.
*/
function initCloneObject(object) {
return (typeof object.constructor == 'function' && !_isPrototype(object))
? _baseCreate(_getPrototype(object))
: {};
}
var _initCloneObject = initCloneObject;
/** `Object#toString` result references. */
var mapTag$3 = '[object Map]';
/**
* The base implementation of `_.isMap` without Node.js optimizations.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a map, else `false`.
*/
function baseIsMap(value) {
return isObjectLike_1(value) && _getTag(value) == mapTag$3;
}
var _baseIsMap = baseIsMap;
/* Node.js helper references. */
var nodeIsMap = _nodeUtil && _nodeUtil.isMap;
/**
* Checks if `value` is classified as a `Map` object.
*
* @static
* @memberOf _
* @since 4.3.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a map, else `false`.
* @example
*
* _.isMap(new Map);
* // => true
*
* _.isMap(new WeakMap);
* // => false
*/
var isMap = nodeIsMap ? _baseUnary(nodeIsMap) : _baseIsMap;
var isMap_1 = isMap;
/** `Object#toString` result references. */
var setTag$3 = '[object Set]';
/**
* The base implementation of `_.isSet` without Node.js optimizations.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a set, else `false`.
*/
function baseIsSet(value) {
return isObjectLike_1(value) && _getTag(value) == setTag$3;
}
var _baseIsSet = baseIsSet;
/* Node.js helper references. */
var nodeIsSet = _nodeUtil && _nodeUtil.isSet;
/**
* Checks if `value` is classified as a `Set` object.
*
* @static
* @memberOf _
* @since 4.3.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a set, else `false`.
* @example
*
* _.isSet(new Set);
* // => true
*
* _.isSet(new WeakSet);
* // => false
*/
var isSet = nodeIsSet ? _baseUnary(nodeIsSet) : _baseIsSet;
var isSet_1 = isSet;
/** Used to compose bitmasks for cloning. */
var CLONE_DEEP_FLAG = 1,
CLONE_FLAT_FLAG = 2,
CLONE_SYMBOLS_FLAG = 4;
/** `Object#toString` result references. */
var argsTag$2 = '[object Arguments]',
arrayTag$1 = '[object Array]',
boolTag$2 = '[object Boolean]',
dateTag$2 = '[object Date]',
errorTag$1 = '[object Error]',
funcTag$2 = '[object Function]',
genTag$1 = '[object GeneratorFunction]',
mapTag$4 = '[object Map]',
numberTag$2 = '[object Number]',
objectTag$2 = '[object Object]',
regexpTag$2 = '[object RegExp]',
setTag$4 = '[object Set]',
stringTag$2 = '[object String]',
symbolTag$2 = '[object Symbol]',
weakMapTag$2 = '[object WeakMap]';
var arrayBufferTag$2 = '[object ArrayBuffer]',
dataViewTag$3 = '[object DataView]',
float32Tag$2 = '[object Float32Array]',
float64Tag$2 = '[object Float64Array]',
int8Tag$2 = '[object Int8Array]',
int16Tag$2 = '[object Int16Array]',
int32Tag$2 = '[object Int32Array]',
uint8Tag$2 = '[object Uint8Array]',
uint8ClampedTag$2 = '[object Uint8ClampedArray]',
uint16Tag$2 = '[object Uint16Array]',
uint32Tag$2 = '[object Uint32Array]';
/** Used to identify `toStringTag` values supported by `_.clone`. */
var cloneableTags = {};
cloneableTags[argsTag$2] = cloneableTags[arrayTag$1] =
cloneableTags[arrayBufferTag$2] = cloneableTags[dataViewTag$3] =
cloneableTags[boolTag$2] = cloneableTags[dateTag$2] =
cloneableTags[float32Tag$2] = cloneableTags[float64Tag$2] =
cloneableTags[int8Tag$2] = cloneableTags[int16Tag$2] =
cloneableTags[int32Tag$2] = cloneableTags[mapTag$4] =
cloneableTags[numberTag$2] = cloneableTags[objectTag$2] =
cloneableTags[regexpTag$2] = cloneableTags[setTag$4] =
cloneableTags[stringTag$2] = cloneableTags[symbolTag$2] =
cloneableTags[uint8Tag$2] = cloneableTags[uint8ClampedTag$2] =
cloneableTags[uint16Tag$2] = cloneableTags[uint32Tag$2] = true;
cloneableTags[errorTag$1] = cloneableTags[funcTag$2] =
cloneableTags[weakMapTag$2] = false;
/**
* The base implementation of `_.clone` and `_.cloneDeep` which tracks
* traversed objects.
*
* @private
* @param {*} value The value to clone.
* @param {boolean} bitmask The bitmask flags.
* 1 - Deep clone
* 2 - Flatten inherited properties
* 4 - Clone symbols
* @param {Function} [customizer] The function to customize cloning.
* @param {string} [key] The key of `value`.
* @param {Object} [object] The parent object of `value`.
* @param {Object} [stack] Tracks traversed objects and their clone counterparts.
* @returns {*} Returns the cloned value.
*/
function baseClone(value, bitmask, customizer, key, object, stack) {
var result,
isDeep = bitmask & CLONE_DEEP_FLAG,
isFlat = bitmask & CLONE_FLAT_FLAG,
isFull = bitmask & CLONE_SYMBOLS_FLAG;
if (customizer) {
result = object ? customizer(value, key, object, stack) : customizer(value);
}
if (result !== undefined) {
return result;
}
if (!isObject_1(value)) {
return value;
}
var isArr = isArray_1(value);
if (isArr) {
result = _initCloneArray(value);
if (!isDeep) {
return _copyArray(value, result);
}
} else {
var tag = _getTag(value),
isFunc = tag == funcTag$2 || tag == genTag$1;
if (isBuffer_1(value)) {
return _cloneBuffer(value, isDeep);
}
if (tag == objectTag$2 || tag == argsTag$2 || (isFunc && !object)) {
result = (isFlat || isFunc) ? {} : _initCloneObject(value);
if (!isDeep) {
return isFlat
? _copySymbolsIn(value, _baseAssignIn(result, value))
: _copySymbols(value, _baseAssign(result, value));
}
} else {
if (!cloneableTags[tag]) {
return object ? value : {};
}
result = _initCloneByTag(value, tag, isDeep);
}
}
// Check for circular references and return its corresponding clone.
stack || (stack = new _Stack);
var stacked = stack.get(value);
if (stacked) {
return stacked;
}
stack.set(value, result);
if (isSet_1(value)) {
value.forEach(function(subValue) {
result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));
});
} else if (isMap_1(value)) {
value.forEach(function(subValue, key) {
result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));
});
}
var keysFunc = isFull
? (isFlat ? _getAllKeysIn : _getAllKeys)
: (isFlat ? keysIn : keys_1);
var props = isArr ? undefined : keysFunc(value);
_arrayEach(props || value, function(subValue, key) {
if (props) {
key = subValue;
subValue = value[key];
}
// Recursively populate clone (susceptible to call stack limits).
_assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));
});
return result;
}
var _baseClone = baseClone;
/** Used to match property names within property paths. */
var reIsDeepProp = /\.|\[(?:[^[\]]*|(["'])(?:(?!\1)[^\\]|\\.)*?\1)\]/,
reIsPlainProp = /^\w*$/;
/**
* Checks if `value` is a property name and not a property path.
*
* @private
* @param {*} value The value to check.
* @param {Object} [object] The object to query keys on.
* @returns {boolean} Returns `true` if `value` is a property name, else `false`.
*/
function isKey(value, object) {
if (isArray_1(value)) {
return false;
}
var type = typeof value;
if (type == 'number' || type == 'symbol' || type == 'boolean' ||
value == null || isSymbol_1(value)) {
return true;
}
return reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||
(object != null && value in Object(object));
}
var _isKey = isKey;
/** Error message constants. */
var FUNC_ERROR_TEXT$1 = 'Expected a function';
/**
* Creates a function that memoizes the result of `func`. If `resolver` is
* provided, it determines the cache key for storing the result based on the
* arguments provided to the memoized function. By default, the first argument
* provided to the memoized function is used as the map cache key. The `func`
* is invoked with the `this` binding of the memoized function.
*
* **Note:** The cache is exposed as the `cache` property on the memoized
* function. Its creation may be customized by replacing the `_.memoize.Cache`
* constructor with one whose instances implement the
* [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)
* method interface of `clear`, `delete`, `get`, `has`, and `set`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Function
* @param {Function} func The function to have its output memoized.
* @param {Function} [resolver] The function to resolve the cache key.
* @returns {Function} Returns the new memoized function.
* @example
*
* var object = { 'a': 1, 'b': 2 };
* var other = { 'c': 3, 'd': 4 };
*
* var values = _.memoize(_.values);
* values(object);
* // => [1, 2]
*
* values(other);
* // => [3, 4]
*
* object.a = 2;
* values(object);
* // => [1, 2]
*
* // Modify the result cache.
* values.cache.set(object, ['a', 'b']);
* values(object);
* // => ['a', 'b']
*
* // Replace `_.memoize.Cache`.
* _.memoize.Cache = WeakMap;
*/
function memoize(func, resolver) {
if (typeof func != 'function' || (resolver != null && typeof resolver != 'function')) {
throw new TypeError(FUNC_ERROR_TEXT$1);
}
var memoized = function() {
var args = arguments,
key = resolver ? resolver.apply(this, args) : args[0],
cache = memoized.cache;
if (cache.has(key)) {
return cache.get(key);
}
var result = func.apply(this, args);
memoized.cache = cache.set(key, result) || cache;
return result;
};
memoized.cache = new (memoize.Cache || _MapCache);
return memoized;
}
// Expose `MapCache`.
memoize.Cache = _MapCache;
var memoize_1 = memoize;
/** Used as the maximum memoize cache size. */
var MAX_MEMOIZE_SIZE = 500;
/**
* A specialized version of `_.memoize` which clears the memoized function's
* cache when it exceeds `MAX_MEMOIZE_SIZE`.
*
* @private
* @param {Function} func The function to have its output memoized.
* @returns {Function} Returns the new memoized function.
*/
function memoizeCapped(func) {
var result = memoize_1(func, function(key) {
if (cache.size === MAX_MEMOIZE_SIZE) {
cache.clear();
}
return key;
});
var cache = result.cache;
return result;
}
var _memoizeCapped = memoizeCapped;
/** Used to match property names within property paths. */
var rePropName = /[^.[\]]+|\[(?:(-?\d+(?:\.\d+)?)|(["'])((?:(?!\2)[^\\]|\\.)*?)\2)\]|(?=(?:\.|\[\])(?:\.|\[\]|$))/g;
/** Used to match backslashes in property paths. */
var reEscapeChar = /\\(\\)?/g;
/**
* Converts `string` to a property path array.
*
* @private
* @param {string} string The string to convert.
* @returns {Array} Returns the property path array.
*/
var stringToPath = _memoizeCapped(function(string) {
var result = [];
if (string.charCodeAt(0) === 46 /* . */) {
result.push('');
}
string.replace(rePropName, function(match, number, quote, subString) {
result.push(quote ? subString.replace(reEscapeChar, '$1') : (number || match));
});
return result;
});
var _stringToPath = stringToPath;
/** Used as references for various `Number` constants. */
var INFINITY = 1 / 0;
/** Used to convert symbols to primitives and strings. */
var symbolProto$1 = _Symbol ? _Symbol.prototype : undefined,
symbolToString = symbolProto$1 ? symbolProto$1.toString : undefined;
/**
* The base implementation of `_.toString` which doesn't convert nullish
* values to empty strings.
*
* @private
* @param {*} value The value to process.
* @returns {string} Returns the string.
*/
function baseToString(value) {
// Exit early for strings to avoid a performance hit in some environments.
if (typeof value == 'string') {
return value;
}
if (isArray_1(value)) {
// Recursively convert values (susceptible to call stack limits).
return _arrayMap(value, baseToString) + '';
}
if (isSymbol_1(value)) {
return symbolToString ? symbolToString.call(value) : '';
}
var result = (value + '');
return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
}
var _baseToString = baseToString;
/**
* Converts `value` to a string. An empty string is returned for `null`
* and `undefined` values. The sign of `-0` is preserved.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to convert.
* @returns {string} Returns the converted string.
* @example
*
* _.toString(null);
* // => ''
*
* _.toString(-0);
* // => '-0'
*
* _.toString([1, 2, 3]);
* // => '1,2,3'
*/
function toString(value) {
return value == null ? '' : _baseToString(value);
}
var toString_1 = toString;
/**
* Casts `value` to a path array if it's not one.
*
* @private
* @param {*} value The value to inspect.
* @param {Object} [object] The object to query keys on.
* @returns {Array} Returns the cast property path array.
*/
function castPath(value, object) {
if (isArray_1(value)) {
return value;
}
return _isKey(value, object) ? [value] : _stringToPath(toString_1(value));
}
var _castPath = castPath;
/**
* Gets the last element of `array`.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {Array} array The array to query.
* @returns {*} Returns the last element of `array`.
* @example
*
* _.last([1, 2, 3]);
* // => 3
*/
function last(array) {
var length = array == null ? 0 : array.length;
return length ? array[length - 1] : undefined;
}
var last_1 = last;
/** Used as references for various `Number` constants. */
var INFINITY$1 = 1 / 0;
/**
* Converts `value` to a string key if it's not a string or symbol.
*
* @private
* @param {*} value The value to inspect.
* @returns {string|symbol} Returns the key.
*/
function toKey(value) {
if (typeof value == 'string' || isSymbol_1(value)) {
return value;
}
var result = (value + '');
return (result == '0' && (1 / value) == -INFINITY$1) ? '-0' : result;
}
var _toKey = toKey;
/**
* The base implementation of `_.get` without support for default values.
*
* @private
* @param {Object} object The object to query.
* @param {Array|string} path The path of the property to get.
* @returns {*} Returns the resolved value.
*/
function baseGet(object, path) {
path = _castPath(path, object);
var index = 0,
length = path.length;
while (object != null && index < length) {
object = object[_toKey(path[index++])];
}
return (index && index == length) ? object : undefined;
}
var _baseGet = baseGet;
/**
* The base implementation of `_.slice` without an iteratee call guard.
*
* @private
* @param {Array} array The array to slice.
* @param {number} [start=0] The start position.
* @param {number} [end=array.length] The end position.
* @returns {Array} Returns the slice of `array`.
*/
function baseSlice(array, start, end) {
var index = -1,
length = array.length;
if (start < 0) {
start = -start > length ? 0 : (length + start);
}
end = end > length ? length : end;
if (end < 0) {
end += length;
}
length = start > end ? 0 : ((end - start) >>> 0);
start >>>= 0;
var result = Array(length);
while (++index < length) {
result[index] = array[index + start];
}
return result;
}
var _baseSlice = baseSlice;
/**
* Gets the parent value at `path` of `object`.
*
* @private
* @param {Object} object The object to query.
* @param {Array} path The path to get the parent value of.
* @returns {*} Returns the parent value.
*/
function parent(object, path) {
return path.length < 2 ? object : _baseGet(object, _baseSlice(path, 0, -1));
}
var _parent = parent;
/**
* The base implementation of `_.unset`.
*
* @private
* @param {Object} object The object to modify.
* @param {Array|string} path The property path to unset.
* @returns {boolean} Returns `true` if the property is deleted, else `false`.
*/
function baseUnset(object, path) {
path = _castPath(path, object);
object = _parent(object, path);
return object == null || delete object[_toKey(last_1(path))];
}
var _baseUnset = baseUnset;
/** `Object#toString` result references. */
var objectTag$3 = '[object Object]';
/** Used for built-in method references. */
var funcProto$2 = Function.prototype,
objectProto$d = Object.prototype;
/** Used to resolve the decompiled source of functions. */
var funcToString$2 = funcProto$2.toString;
/** Used to check objects for own properties. */
var hasOwnProperty$a = objectProto$d.hasOwnProperty;
/** Used to infer the `Object` constructor. */
var objectCtorString = funcToString$2.call(Object);
/**
* Checks if `value` is a plain object, that is, an object created by the
* `Object` constructor or one with a `[[Prototype]]` of `null`.
*
* @static
* @memberOf _
* @since 0.8.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
* @example
*
* function Foo() {
* this.a = 1;
* }
*
* _.isPlainObject(new Foo);
* // => false
*
* _.isPlainObject([1, 2, 3]);
* // => false
*
* _.isPlainObject({ 'x': 0, 'y': 0 });
* // => true
*
* _.isPlainObject(Object.create(null));
* // => true
*/
function isPlainObject(value) {
if (!isObjectLike_1(value) || _baseGetTag(value) != objectTag$3) {
return false;
}
var proto = _getPrototype(value);
if (proto === null) {
return true;
}
var Ctor = hasOwnProperty$a.call(proto, 'constructor') && proto.constructor;
return typeof Ctor == 'function' && Ctor instanceof Ctor &&
funcToString$2.call(Ctor) == objectCtorString;
}
var isPlainObject_1 = isPlainObject;
/**
* Used by `_.omit` to customize its `_.cloneDeep` use to only clone plain
* objects.
*
* @private
* @param {*} value The value to inspect.
* @param {string} key The key of the property to inspect.
* @returns {*} Returns the uncloned value or `undefined` to defer cloning to `_.cloneDeep`.
*/
function customOmitClone(value) {
return isPlainObject_1(value) ? undefined : value;
}
var _customOmitClone = customOmitClone;
/** Built-in value references. */
var spreadableSymbol = _Symbol ? _Symbol.isConcatSpreadable : undefined;
/**
* Checks if `value` is a flattenable `arguments` object or array.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is flattenable, else `false`.
*/
function isFlattenable(value) {
return isArray_1(value) || isArguments_1(value) ||
!!(spreadableSymbol && value && value[spreadableSymbol]);
}
var _isFlattenable = isFlattenable;
/**
* The base implementation of `_.flatten` with support for restricting flattening.
*
* @private
* @param {Array} array The array to flatten.
* @param {number} depth The maximum recursion depth.
* @param {boolean} [predicate=isFlattenable] The function invoked per iteration.
* @param {boolean} [isStrict] Restrict to values that pass `predicate` checks.
* @param {Array} [result=[]] The initial result value.
* @returns {Array} Returns the new flattened array.
*/
function baseFlatten(array, depth, predicate, isStrict, result) {
var index = -1,
length = array.length;
predicate || (predicate = _isFlattenable);
result || (result = []);
while (++index < length) {
var value = array[index];
if (depth > 0 && predicate(value)) {
if (depth > 1) {
// Recursively flatten arrays (susceptible to call stack limits).
baseFlatten(value, depth - 1, predicate, isStrict, result);
} else {
_arrayPush(result, value);
}
} else if (!isStrict) {
result[result.length] = value;
}
}
return result;
}
var _baseFlatten = baseFlatten;
/**
* Flattens `array` a single level deep.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Array
* @param {Array} array The array to flatten.
* @returns {Array} Returns the new flattened array.
* @example
*
* _.flatten([1, [2, [3, [4]], 5]]);
* // => [1, 2, [3, [4]], 5]
*/
function flatten(array) {
var length = array == null ? 0 : array.length;
return length ? _baseFlatten(array, 1) : [];
}
var flatten_1 = flatten;
/**
* A faster alternative to `Function#apply`, this function invokes `func`
* with the `this` binding of `thisArg` and the arguments of `args`.
*
* @private
* @param {Function} func The function to invoke.
* @param {*} thisArg The `this` binding of `func`.
* @param {Array} args The arguments to invoke `func` with.
* @returns {*} Returns the result of `func`.
*/
function apply(func, thisArg, args) {
switch (args.length) {
case 0: return func.call(thisArg);
case 1: return func.call(thisArg, args[0]);
case 2: return func.call(thisArg, args[0], args[1]);
case 3: return func.call(thisArg, args[0], args[1], args[2]);
}
return func.apply(thisArg, args);
}
var _apply = apply;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeMax$1 = Math.max;
/**
* A specialized version of `baseRest` which transforms the rest array.
*
* @private
* @param {Function} func The function to apply a rest parameter to.
* @param {number} [start=func.length-1] The start position of the rest parameter.
* @param {Function} transform The rest array transform.
* @returns {Function} Returns the new function.
*/
function overRest(func, start, transform) {
start = nativeMax$1(start === undefined ? (func.length - 1) : start, 0);
return function() {
var args = arguments,
index = -1,
length = nativeMax$1(args.length - start, 0),
array = Array(length);
while (++index < length) {
array[index] = args[start + index];
}
index = -1;
var otherArgs = Array(start + 1);
while (++index < start) {
otherArgs[index] = args[index];
}
otherArgs[start] = transform(array);
return _apply(func, this, otherArgs);
};
}
var _overRest = overRest;
/**
* Creates a function that returns `value`.
*
* @static
* @memberOf _
* @since 2.4.0
* @category Util
* @param {*} value The value to return from the new function.
* @returns {Function} Returns the new constant function.
* @example
*
* var objects = _.times(2, _.constant({ 'a': 1 }));
*
* console.log(objects);
* // => [{ 'a': 1 }, { 'a': 1 }]
*
* console.log(objects[0] === objects[1]);
* // => true
*/
function constant(value) {
return function() {
return value;
};
}
var constant_1 = constant;
/**
* This method returns the first argument it receives.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Util
* @param {*} value Any value.
* @returns {*} Returns `value`.
* @example
*
* var object = { 'a': 1 };
*
* console.log(_.identity(object) === object);
* // => true
*/
function identity(value) {
return value;
}
var identity_1 = identity;
/**
* The base implementation of `setToString` without support for hot loop shorting.
*
* @private
* @param {Function} func The function to modify.
* @param {Function} string The `toString` result.
* @returns {Function} Returns `func`.
*/
var baseSetToString = !_defineProperty ? identity_1 : function(func, string) {
return _defineProperty(func, 'toString', {
'configurable': true,
'enumerable': false,
'value': constant_1(string),
'writable': true
});
};
var _baseSetToString = baseSetToString;
/** Used to detect hot functions by number of calls within a span of milliseconds. */
var HOT_COUNT = 800,
HOT_SPAN = 16;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeNow = Date.now;
/**
* Creates a function that'll short out and invoke `identity` instead
* of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN`
* milliseconds.
*
* @private
* @param {Function} func The function to restrict.
* @returns {Function} Returns the new shortable function.
*/
function shortOut(func) {
var count = 0,
lastCalled = 0;
return function() {
var stamp = nativeNow(),
remaining = HOT_SPAN - (stamp - lastCalled);
lastCalled = stamp;
if (remaining > 0) {
if (++count >= HOT_COUNT) {
return arguments[0];
}
} else {
count = 0;
}
return func.apply(undefined, arguments);
};
}
var _shortOut = shortOut;
/**
* Sets the `toString` method of `func` to return `string`.
*
* @private
* @param {Function} func The function to modify.
* @param {Function} string The `toString` result.
* @returns {Function} Returns `func`.
*/
var setToString = _shortOut(_baseSetToString);
var _setToString = setToString;
/**
* A specialized version of `baseRest` which flattens the rest array.
*
* @private
* @param {Function} func The function to apply a rest parameter to.
* @returns {Function} Returns the new function.
*/
function flatRest(func) {
return _setToString(_overRest(func, undefined, flatten_1), func + '');
}
var _flatRest = flatRest;
/** Used to compose bitmasks for cloning. */
var CLONE_DEEP_FLAG$1 = 1,
CLONE_FLAT_FLAG$1 = 2,
CLONE_SYMBOLS_FLAG$1 = 4;
/**
* The opposite of `_.pick`; this method creates an object composed of the
* own and inherited enumerable property paths of `object` that are not omitted.
*
* **Note:** This method is considerably slower than `_.pick`.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Object
* @param {Object} object The source object.
* @param {...(string|string[])} [paths] The property paths to omit.
* @returns {Object} Returns the new object.
* @example
*
* var object = { 'a': 1, 'b': '2', 'c': 3 };
*
* _.omit(object, ['a', 'c']);
* // => { 'b': '2' }
*/
var omit = _flatRest(function(object, paths) {
var result = {};
if (object == null) {
return result;
}
var isDeep = false;
paths = _arrayMap(paths, function(path) {
path = _castPath(path, object);
isDeep || (isDeep = path.length > 1);
return path;
});
_copyObject(object, _getAllKeysIn(object), result);
if (isDeep) {
result = _baseClone(result, CLONE_DEEP_FLAG$1 | CLONE_FLAT_FLAG$1 | CLONE_SYMBOLS_FLAG$1, _customOmitClone);
}
var length = paths.length;
while (length--) {
_baseUnset(result, paths[length]);
}
return result;
});
var omit_1 = omit;
/**
* The base implementation of `_.rest` which doesn't validate or coerce arguments.
*
* @private
* @param {Function} func The function to apply a rest parameter to.
* @param {number} [start=func.length-1] The start position of the rest parameter.
* @returns {Function} Returns the new function.
*/
function baseRest(func, start) {
return _setToString(_overRest(func, start, identity_1), func + '');
}
var _baseRest = baseRest;
/**
* Checks if the given arguments are from an iteratee call.
*
* @private
* @param {*} value The potential iteratee value argument.
* @param {*} index The potential iteratee index or key argument.
* @param {*} object The potential iteratee object argument.
* @returns {boolean} Returns `true` if the arguments are from an iteratee call,
* else `false`.
*/
function isIterateeCall(value, index, object) {
if (!isObject_1(object)) {
return false;
}
var type = typeof index;
if (type == 'number'
? (isArrayLike_1(object) && _isIndex(index, object.length))
: (type == 'string' && index in object)
) {
return eq_1(object[index], value);
}
return false;
}
var _isIterateeCall = isIterateeCall;
/**
* Creates a function like `_.assign`.
*
* @private
* @param {Function} assigner The function to assign values.
* @returns {Function} Returns the new assigner function.
*/
function createAssigner(assigner) {
return _baseRest(function(object, sources) {
var index = -1,
length = sources.length,
customizer = length > 1 ? sources[length - 1] : undefined,
guard = length > 2 ? sources[2] : undefined;
customizer = (assigner.length > 3 && typeof customizer == 'function')
? (length--, customizer)
: undefined;
if (guard && _isIterateeCall(sources[0], sources[1], guard)) {
customizer = length < 3 ? undefined : customizer;
length = 1;
}
object = Object(object);
while (++index < length) {
var source = sources[index];
if (source) {
assigner(object, source, index, customizer);
}
}
return object;
});
}
var _createAssigner = createAssigner;
/**
* This method is like `_.assignIn` except that it accepts `customizer`
* which is invoked to produce the assigned values. If `customizer` returns
* `undefined`, assignment is handled by the method instead. The `customizer`
* is invoked with five arguments: (objValue, srcValue, key, object, source).
*
* **Note:** This method mutates `object`.
*
* @static
* @memberOf _
* @since 4.0.0
* @alias extendWith
* @category Object
* @param {Object} object The destination object.
* @param {...Object} sources The source objects.
* @param {Function} [customizer] The function to customize assigned values.
* @returns {Object} Returns `object`.
* @see _.assignWith
* @example
*
* function customizer(objValue, srcValue) {
* return _.isUndefined(objValue) ? srcValue : objValue;
* }
*
* var defaults = _.partialRight(_.assignInWith, customizer);
*
* defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });
* // => { 'a': 1, 'b': 2 }
*/
var assignInWith = _createAssigner(function(object, source, srcIndex, customizer) {
_copyObject(source, keysIn_1(source), object, customizer);
});
var assignInWith_1 = assignInWith;
/** `Object#toString` result references. */
var domExcTag = '[object DOMException]',
errorTag$2 = '[object Error]';
/**
* Checks if `value` is an `Error`, `EvalError`, `RangeError`, `ReferenceError`,
* `SyntaxError`, `TypeError`, or `URIError` object.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an error object, else `false`.
* @example
*
* _.isError(new Error);
* // => true
*
* _.isError(Error);
* // => false
*/
function isError(value) {
if (!isObjectLike_1(value)) {
return false;
}
var tag = _baseGetTag(value);
return tag == errorTag$2 || tag == domExcTag ||
(typeof value.message == 'string' && typeof value.name == 'string' && !isPlainObject_1(value));
}
var isError_1 = isError;
/**
* Attempts to invoke `func`, returning either the result or the caught error
* object. Any additional arguments are provided to `func` when it's invoked.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Util
* @param {Function} func The function to attempt.
* @param {...*} [args] The arguments to invoke `func` with.
* @returns {*} Returns the `func` result or error object.
* @example
*
* // Avoid throwing errors for invalid selectors.
* var elements = _.attempt(function(selector) {
* return document.querySelectorAll(selector);
* }, '>_>');
*
* if (_.isError(elements)) {
* elements = [];
* }
*/
var attempt = _baseRest(function(func, args) {
try {
return _apply(func, undefined, args);
} catch (e) {
return isError_1(e) ? e : new Error(e);
}
});
var attempt_1 = attempt;
/**
* The base implementation of `_.values` and `_.valuesIn` which creates an
* array of `object` property values corresponding to the property names
* of `props`.
*
* @private
* @param {Object} object The object to query.
* @param {Array} props The property names to get values for.
* @returns {Object} Returns the array of property values.
*/
function baseValues(object, props) {
return _arrayMap(props, function(key) {
return object[key];
});
}
var _baseValues = baseValues;
/** Used for built-in method references. */
var objectProto$e = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$b = objectProto$e.hasOwnProperty;
/**
* Used by `_.defaults` to customize its `_.assignIn` use to assign properties
* of source objects to the destination object for all destination properties
* that resolve to `undefined`.
*
* @private
* @param {*} objValue The destination value.
* @param {*} srcValue The source value.
* @param {string} key The key of the property to assign.
* @param {Object} object The parent object of `objValue`.
* @returns {*} Returns the value to assign.
*/
function customDefaultsAssignIn(objValue, srcValue, key, object) {
if (objValue === undefined ||
(eq_1(objValue, objectProto$e[key]) && !hasOwnProperty$b.call(object, key))) {
return srcValue;
}
return objValue;
}
var _customDefaultsAssignIn = customDefaultsAssignIn;
/** Used to escape characters for inclusion in compiled string literals. */
var stringEscapes = {
'\\': '\\',
"'": "'",
'\n': 'n',
'\r': 'r',
'\u2028': 'u2028',
'\u2029': 'u2029'
};
/**
* Used by `_.template` to escape characters for inclusion in compiled string literals.
*
* @private
* @param {string} chr The matched character to escape.
* @returns {string} Returns the escaped character.
*/
function escapeStringChar(chr) {
return '\\' + stringEscapes[chr];
}
var _escapeStringChar = escapeStringChar;
/** Used to match template delimiters. */
var reInterpolate = /<%=([\s\S]+?)%>/g;
var _reInterpolate = reInterpolate;
/**
* The base implementation of `_.propertyOf` without support for deep paths.
*
* @private
* @param {Object} object The object to query.
* @returns {Function} Returns the new accessor function.
*/
function basePropertyOf(object) {
return function(key) {
return object == null ? undefined : object[key];
};
}
var _basePropertyOf = basePropertyOf;
/** Used to map characters to HTML entities. */
var htmlEscapes = {
'&': '&',
'<': '<',
'>': '>',
'"': '"',
"'": '''
};
/**
* Used by `_.escape` to convert characters to HTML entities.
*
* @private
* @param {string} chr The matched character to escape.
* @returns {string} Returns the escaped character.
*/
var escapeHtmlChar = _basePropertyOf(htmlEscapes);
var _escapeHtmlChar = escapeHtmlChar;
/** Used to match HTML entities and HTML characters. */
var reUnescapedHtml = /[&<>"']/g,
reHasUnescapedHtml = RegExp(reUnescapedHtml.source);
/**
* Converts the characters "&", "<", ">", '"', and "'" in `string` to their
* corresponding HTML entities.
*
* **Note:** No other characters are escaped. To escape additional
* characters use a third-party library like [_he_](https://mths.be/he).
*
* Though the ">" character is escaped for symmetry, characters like
* ">" and "/" don't need escaping in HTML and have no special meaning
* unless they're part of a tag or unquoted attribute value. See
* [Mathias Bynens's article](https://mathiasbynens.be/notes/ambiguous-ampersands)
* (under "semi-related fun fact") for more details.
*
* When working with HTML you should always
* [quote attribute values](http://wonko.com/post/html-escaping) to reduce
* XSS vectors.
*
* @static
* @since 0.1.0
* @memberOf _
* @category String
* @param {string} [string=''] The string to escape.
* @returns {string} Returns the escaped string.
* @example
*
* _.escape('fred, barney, & pebbles');
* // => 'fred, barney, & pebbles'
*/
function escape(string) {
string = toString_1(string);
return (string && reHasUnescapedHtml.test(string))
? string.replace(reUnescapedHtml, _escapeHtmlChar)
: string;
}
var _escape = escape;
/** Used to match template delimiters. */
var reEscape = /<%-([\s\S]+?)%>/g;
var _reEscape = reEscape;
/** Used to match template delimiters. */
var reEvaluate = /<%([\s\S]+?)%>/g;
var _reEvaluate = reEvaluate;
/**
* By default, the template delimiters used by lodash are like those in
* embedded Ruby (ERB) as well as ES2015 template strings. Change the
* following template settings to use alternative delimiters.
*
* @static
* @memberOf _
* @type {Object}
*/
var templateSettings = {
/**
* Used to detect `data` property values to be HTML-escaped.
*
* @memberOf _.templateSettings
* @type {RegExp}
*/
'escape': _reEscape,
/**
* Used to detect code to be evaluated.
*
* @memberOf _.templateSettings
* @type {RegExp}
*/
'evaluate': _reEvaluate,
/**
* Used to detect `data` property values to inject.
*
* @memberOf _.templateSettings
* @type {RegExp}
*/
'interpolate': _reInterpolate,
/**
* Used to reference the data object in the template text.
*
* @memberOf _.templateSettings
* @type {string}
*/
'variable': '',
/**
* Used to import variables into the compiled template.
*
* @memberOf _.templateSettings
* @type {Object}
*/
'imports': {
/**
* A reference to the `lodash` function.
*
* @memberOf _.templateSettings.imports
* @type {Function}
*/
'_': { 'escape': _escape }
}
};
var templateSettings_1 = templateSettings;
/** Used to match empty string literals in compiled template source. */
var reEmptyStringLeading = /\b__p \+= '';/g,
reEmptyStringMiddle = /\b(__p \+=) '' \+/g,
reEmptyStringTrailing = /(__e\(.*?\)|\b__t\)) \+\n'';/g;
/**
* Used to match
* [ES template delimiters](http://ecma-international.org/ecma-262/7.0/#sec-template-literal-lexical-components).
*/
var reEsTemplate = /\$\{([^\\}]*(?:\\.[^\\}]*)*)\}/g;
/** Used to ensure capturing order of template delimiters. */
var reNoMatch = /($^)/;
/** Used to match unescaped characters in compiled string literals. */
var reUnescapedString = /['\n\r\u2028\u2029\\]/g;
/** Used for built-in method references. */
var objectProto$f = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$c = objectProto$f.hasOwnProperty;
/**
* Creates a compiled template function that can interpolate data properties
* in "interpolate" delimiters, HTML-escape interpolated data properties in
* "escape" delimiters, and execute JavaScript in "evaluate" delimiters. Data
* properties may be accessed as free variables in the template. If a setting
* object is given, it takes precedence over `_.templateSettings` values.
*
* **Note:** In the development build `_.template` utilizes
* [sourceURLs](http://www.html5rocks.com/en/tutorials/developertools/sourcemaps/#toc-sourceurl)
* for easier debugging.
*
* For more information on precompiling templates see
* [lodash's custom builds documentation](https://lodash.com/custom-builds).
*
* For more information on Chrome extension sandboxes see
* [Chrome's extensions documentation](https://developer.chrome.com/extensions/sandboxingEval).
*
* @static
* @since 0.1.0
* @memberOf _
* @category String
* @param {string} [string=''] The template string.
* @param {Object} [options={}] The options object.
* @param {RegExp} [options.escape=_.templateSettings.escape]
* The HTML "escape" delimiter.
* @param {RegExp} [options.evaluate=_.templateSettings.evaluate]
* The "evaluate" delimiter.
* @param {Object} [options.imports=_.templateSettings.imports]
* An object to import into the template as free variables.
* @param {RegExp} [options.interpolate=_.templateSettings.interpolate]
* The "interpolate" delimiter.
* @param {string} [options.sourceURL='templateSources[n]']
* The sourceURL of the compiled template.
* @param {string} [options.variable='obj']
* The data object variable name.
* @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
* @returns {Function} Returns the compiled template function.
* @example
*
* // Use the "interpolate" delimiter to create a compiled template.
* var compiled = _.template('hello <%= user %>!');
* compiled({ 'user': 'fred' });
* // => 'hello fred!'
*
* // Use the HTML "escape" delimiter to escape data property values.
* var compiled = _.template('<%- value %>');
* compiled({ 'value': '