For 3rd parties building binary packages, and for build consistency in general, it is very helpful to have the same set of dependencies at any time the product is built. See [tools/godep](https://github.com/tools/godep) for further details.
1.3 KiB
1.3 KiB
Change Log
ATTN: This project uses semantic versioning.
Unreleased
Added
Recovery.ErrorHandlerFuncfor custom error handling during recoveryWith()helper for building a newNegronistruct chaining handlers from existingNegronistructs
Fixed
Written()correct returnsfalseif no response header has been written
Changed
- Set default status to
0in the case that no handler writes status -- was previously200(in 0.2.0, before that it was0so this reestablishes that behavior) - Catch
panics thrown by callbacks provided to theRecoveryhandler
0.2.0 - 2016-05-10
Added
- Support for variadic handlers in
New() - Added
Negroni.Handlers()to fetch all of the handlers for a given chain - Allowed size in
Recoveryhandler was bumped to 8k Negroni.UseFuncto push another handler onto the chain
Changed
- Set the status before calling
beforeFuncsso the information is available to them - Set default status to
200in the case that no handler writes status -- was previously0 - Panic if
nilhandler is given tonegroni.Use
0.1.0 - 2013-07-22
Added
- Initial implementation.